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I like the new Warlock
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<blockquote data-quote="WanderingMystic" data-source="post: 9022574" data-attributes="member: 69157"><p>After play testing the new version you really feel weaker in your lower levels. What I have been thinking about doing is adding the following ability </p><p></p><p>Pact Magic: At 3rd level your patron grants you a fraction of their immense power bestowing upon you a special spell slot that acts as if it is 2nd level. This spell slot can be used to upcast any spells known or to cast any qualifying spell on the patrons spell list. At 5th level your Pact Magic acts as a 3rd level slot, increasing to 4th at level 7 and finally 5th at level 9.</p><p>During a short rest you may regain this spell slot by compleating a ritual that takes an hour and requires you to spending a number of hit dice equal to the Pact Magic's effective level -1. </p><p></p><p>This grants the warlock 1 more spells per day with the ability to recharge this during a short rest but with a HD cost, it gives them the ability to still cast 2-5th level spells at the same time as a full caster but only let's them update spells they already know or cast one of the 2 specific spells for that level granted to you by your patron. This gives you a bit more power but keeps it very thematic and while it is only extra spell the ability to burn HD to recharge it hearkens back to what a warlock could do in the 2014 edition but reining it in.</p></blockquote><p></p>
[QUOTE="WanderingMystic, post: 9022574, member: 69157"] After play testing the new version you really feel weaker in your lower levels. What I have been thinking about doing is adding the following ability Pact Magic: At 3rd level your patron grants you a fraction of their immense power bestowing upon you a special spell slot that acts as if it is 2nd level. This spell slot can be used to upcast any spells known or to cast any qualifying spell on the patrons spell list. At 5th level your Pact Magic acts as a 3rd level slot, increasing to 4th at level 7 and finally 5th at level 9. During a short rest you may regain this spell slot by compleating a ritual that takes an hour and requires you to spending a number of hit dice equal to the Pact Magic's effective level -1. This grants the warlock 1 more spells per day with the ability to recharge this during a short rest but with a HD cost, it gives them the ability to still cast 2-5th level spells at the same time as a full caster but only let's them update spells they already know or cast one of the 2 specific spells for that level granted to you by your patron. This gives you a bit more power but keeps it very thematic and while it is only extra spell the ability to burn HD to recharge it hearkens back to what a warlock could do in the 2014 edition but reining it in. [/QUOTE]
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I like the new Warlock
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