Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I Like The Simple Fighter [ducks]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ZombieRoboNinja" data-source="post: 5948831" data-attributes="member: 54843"><p>It looks like 5e will actually do a decent job of this by cordoning off those trips/disarms/etc into a tactics module. If I want to make a disarm attempt using the current rules, the "how to play" guide makes it fairly clear that it'll just be a Strength or Dex contest, with advantage/disadvantage doled out at the DM's discretion. (If I were DMing, it would depend on the description used.. a fighter trying to smash an axe out of his enemy's hand would be Str vs. Str with the defender having advantage, for example, while a swashbuckler attempting some fancy disarm maneuver against a distracted foe might be Dex vs Dex with no advantage.) This is cool because not having a list of discrete maneuvers (Bull Rush, Disarm, etc) leads to more creative combat tactics from players.</p><p></p><p>Using the tactics module, of course, these things would be a bit more spelled out for the groups who prefer nitty-gritty battlegrid combat. (I honestly think either would be fun.)</p><p></p><p>But as Deadboy says, neither precludes fighter maneuvers that gives those fighters an extra-cool way to achieve the same effect, any more than the Sneak Attack class ability prevents non-rogues from using clever surprise tactics.</p><p></p><p>A sample maneuver:</p><p>Disarming Blow: The fighter makes a melee attack; if he succeeds, he can make a disarm attempt with advantage. </p><p></p><p>This way, nobody's under the impression that a "disarm attempt" is unique to this maneuver, but the fighter still has a cool way to do it better. Moreover, the wording avoids spelling out what a disarm attempt is, so that a group using the light tactical rules can consider it a DM-adjudicated contest and a group using the tactics module can use whatever an official "disarm attempt" is, but with advantage.</p></blockquote><p></p>
[QUOTE="ZombieRoboNinja, post: 5948831, member: 54843"] It looks like 5e will actually do a decent job of this by cordoning off those trips/disarms/etc into a tactics module. If I want to make a disarm attempt using the current rules, the "how to play" guide makes it fairly clear that it'll just be a Strength or Dex contest, with advantage/disadvantage doled out at the DM's discretion. (If I were DMing, it would depend on the description used.. a fighter trying to smash an axe out of his enemy's hand would be Str vs. Str with the defender having advantage, for example, while a swashbuckler attempting some fancy disarm maneuver against a distracted foe might be Dex vs Dex with no advantage.) This is cool because not having a list of discrete maneuvers (Bull Rush, Disarm, etc) leads to more creative combat tactics from players. Using the tactics module, of course, these things would be a bit more spelled out for the groups who prefer nitty-gritty battlegrid combat. (I honestly think either would be fun.) But as Deadboy says, neither precludes fighter maneuvers that gives those fighters an extra-cool way to achieve the same effect, any more than the Sneak Attack class ability prevents non-rogues from using clever surprise tactics. A sample maneuver: Disarming Blow: The fighter makes a melee attack; if he succeeds, he can make a disarm attempt with advantage. This way, nobody's under the impression that a "disarm attempt" is unique to this maneuver, but the fighter still has a cool way to do it better. Moreover, the wording avoids spelling out what a disarm attempt is, so that a group using the light tactical rules can consider it a DM-adjudicated contest and a group using the tactics module can use whatever an official "disarm attempt" is, but with advantage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I Like The Simple Fighter [ducks]
Top