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I Like The Simple Fighter [ducks]
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5949423" data-attributes="member: 710"><p>Of course it's a problem and it will probably cause the issues you mention. In the long run, I'd expect any given group will not have the Simple and Complex Fighter running together. </p><p></p><p>A question may be how big will the difference be - if the complex fighter still has two hit dice left while the simple fighter is already spend out for the day, maybe that's not a big deal. (But will this difference be satisfying for the complex fighter?)</p><p></p><p>But if the complex fighter combined with smart play cannot outperform a simple fighter with smart play, then there is no point to playing the complex fighter. Doing so is like intentionally playing with a handicap. Some people can probably pull that off in the long run, but I don't see myself as one of them. </p><p></p><p>4E accepted that this problem would probably occur and gave everyone AEDU. But apparantly, that's an unpopular move and Essentials already tried to loosen this. The next edition seems to go away even further from that. Maybe D&D Next fans will have to accept that they can't have everything and that good balance is not part of the deal? Or would they rather have the complex fighter an unpopular choice because it's a lot of ado over nothing?</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5949423, member: 710"] Of course it's a problem and it will probably cause the issues you mention. In the long run, I'd expect any given group will not have the Simple and Complex Fighter running together. A question may be how big will the difference be - if the complex fighter still has two hit dice left while the simple fighter is already spend out for the day, maybe that's not a big deal. (But will this difference be satisfying for the complex fighter?) But if the complex fighter combined with smart play cannot outperform a simple fighter with smart play, then there is no point to playing the complex fighter. Doing so is like intentionally playing with a handicap. Some people can probably pull that off in the long run, but I don't see myself as one of them. 4E accepted that this problem would probably occur and gave everyone AEDU. But apparantly, that's an unpopular move and Essentials already tried to loosen this. The next edition seems to go away even further from that. Maybe D&D Next fans will have to accept that they can't have everything and that good balance is not part of the deal? Or would they rather have the complex fighter an unpopular choice because it's a lot of ado over nothing? [/QUOTE]
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I Like The Simple Fighter [ducks]
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