Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
I love 4E - but I hate the 4E modules. What can be done?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="delericho" data-source="post: 4978328" data-attributes="member: 22424"><p>The only third-party adventure I am familiar with is "Forges of the Mountain King" by Goodman Games, which I really can't recommend.</p><p></p><p>I don't think we've seen anyone come close to realising the potential of 4e in a module - the game is sufficiently different that some of the old truths no longer apply, and I suspect people are still learning what works. I expect the published adventures to get much better over the next twelve months or so, much as they did with 3e (looking back, of the original 3e Adventure Path, only a couple of the modules are still particularly well regarded. Many of them fell flat at the time, while others simply have not aged well).</p><p></p><p>In the meantime, some suggestions:</p><p></p><p>- You could try taking the concept the published adventures, but hanging your own adventure around them. Sure, it's a bit less of a 'shared experience', but on the other hand your players get to experience something unique.</p><p></p><p>- You could take the existing modules and simply excise a lot of the material you just don't like. Find the dozen or so core encounters, ditch everything else, add some new 'connecting material' and ramp up the treasure and XP awards. This basically produces a "highlights package" of the adventure, which would seem to work well.</p><p></p><p>- You could convert the older classics to the new edition. (Obviously, getting hold of these is more difficult now that PDF sales have been suspended.) Things like the "Slavers" series, the Temple of Elemental Evil (probably not the "Return to..." though), "Sunless Citadel" and "Shackled City" have a strong element of shared experience to them, and should mostly convert across okay. (Also, although they're not hailed as classics, I found "Shattered Circle" to be a very good late-2nd Edition adventure, and the DD1-3 series ("Barrow of the Forgotten King", "The Sinister Spire", "Fortress of the Yuan-ti") to be very good late-3e adventures.)</p><p></p><p>- Or you could just hold off on published adventures entirely for a while. As I said, I expect them to improve; perhaps the time to go for that shared experience is then.</p></blockquote><p></p>
[QUOTE="delericho, post: 4978328, member: 22424"] The only third-party adventure I am familiar with is "Forges of the Mountain King" by Goodman Games, which I really can't recommend. I don't think we've seen anyone come close to realising the potential of 4e in a module - the game is sufficiently different that some of the old truths no longer apply, and I suspect people are still learning what works. I expect the published adventures to get much better over the next twelve months or so, much as they did with 3e (looking back, of the original 3e Adventure Path, only a couple of the modules are still particularly well regarded. Many of them fell flat at the time, while others simply have not aged well). In the meantime, some suggestions: - You could try taking the concept the published adventures, but hanging your own adventure around them. Sure, it's a bit less of a 'shared experience', but on the other hand your players get to experience something unique. - You could take the existing modules and simply excise a lot of the material you just don't like. Find the dozen or so core encounters, ditch everything else, add some new 'connecting material' and ramp up the treasure and XP awards. This basically produces a "highlights package" of the adventure, which would seem to work well. - You could convert the older classics to the new edition. (Obviously, getting hold of these is more difficult now that PDF sales have been suspended.) Things like the "Slavers" series, the Temple of Elemental Evil (probably not the "Return to..." though), "Sunless Citadel" and "Shackled City" have a strong element of shared experience to them, and should mostly convert across okay. (Also, although they're not hailed as classics, I found "Shattered Circle" to be a very good late-2nd Edition adventure, and the DD1-3 series ("Barrow of the Forgotten King", "The Sinister Spire", "Fortress of the Yuan-ti") to be very good late-3e adventures.) - Or you could just hold off on published adventures entirely for a while. As I said, I expect them to improve; perhaps the time to go for that shared experience is then. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I love 4E - but I hate the 4E modules. What can be done?
Top