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*TTRPGs General
I love my alignment system
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<blockquote data-quote="Michael Morris" data-source="post: 3147509" data-attributes="member: 87"><p>You see, I don't really like alignment systems that even begin to straightjacket the player's choices. That's part and parcel to the paladin class perhaps, but a paladin (and for that matter a cleric) has to answer to their deity more than their alignment. A paladin is unique in that they must remain purely Valrean - all the other classes must start at one alignment but are free to go elsewhere. Indeed I take this a bit further - unless a player has a preference otherwise I start wizards in blue (Balcridean) and rogues in black (Sodrean). How things play out though doesn't matter to me or to the system. If a player picks up another alignment for 99% of the time, so what.</p><p></p><p>That 1% of the time left is when they are dealing with spells and magic items that care about alignment. Where it not for the flavor that these items bring to the table I might not use alignment at all.</p></blockquote><p></p>
[QUOTE="Michael Morris, post: 3147509, member: 87"] You see, I don't really like alignment systems that even begin to straightjacket the player's choices. That's part and parcel to the paladin class perhaps, but a paladin (and for that matter a cleric) has to answer to their deity more than their alignment. A paladin is unique in that they must remain purely Valrean - all the other classes must start at one alignment but are free to go elsewhere. Indeed I take this a bit further - unless a player has a preference otherwise I start wizards in blue (Balcridean) and rogues in black (Sodrean). How things play out though doesn't matter to me or to the system. If a player picks up another alignment for 99% of the time, so what. That 1% of the time left is when they are dealing with spells and magic items that care about alignment. Where it not for the flavor that these items bring to the table I might not use alignment at all. [/QUOTE]
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I love my alignment system
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