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I love my players sometimes.
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<blockquote data-quote="Stumblewyk" data-source="post: 5483879" data-attributes="member: 67606"><p>I pitched something like that - making the squares between the two in a straight line be difficult terrain, or something similar. They didn't want to go that crazy, and frankly, I'm okay with that. It's less for me and for them to keep track of in battle, but I do intend on tying their minis together with a six-square long piece of thread. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>All that being said, if something comes up where the tether can be used creatively, and they want to go for it, I'm open to improvising some ruling on the spot for it. It definitely has enough of a drawback that they can squeeze a "plus" or two out of it every once in a while.</p></blockquote><p></p>
[QUOTE="Stumblewyk, post: 5483879, member: 67606"] I pitched something like that - making the squares between the two in a straight line be difficult terrain, or something similar. They didn't want to go that crazy, and frankly, I'm okay with that. It's less for me and for them to keep track of in battle, but I do intend on tying their minis together with a six-square long piece of thread. :) All that being said, if something comes up where the tether can be used creatively, and they want to go for it, I'm open to improvising some ruling on the spot for it. It definitely has enough of a drawback that they can squeeze a "plus" or two out of it every once in a while. [/QUOTE]
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