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I love TFtYP, but one quibble with Tamoachan sandbox trap
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<blockquote data-quote="machineelf" data-source="post: 7074240" data-attributes="member: 6774924"><p>Still way too much time. Can you imagine spending 100 rounds on any trap in 5th edition? (That would be like the entire play session.) Can you imagine any group that would not be able to find a way out of the box before 100 rounds pass? They'd have to decide to take a nap in the box for awhile for it to be a deadly trap.</p><p></p><p>I noticed it was too much time in the original, too, when I converted it. So when I did convert it, I sped the trap up as I described above. My players did manage to escape it, but just barely as they were choking on dust and with sand up to their waists. It was a memorable part of the dungeon as two trapped inside and two on the outside worked on destroying one of the walls. The two on the inside came pouring out of the hole, along with all the sand, after they broke through.</p><p></p><p>With 100 rounds, I think you miss all of the danger and excitement of that particular trap, so my suggestion is to speed up the sand.</p></blockquote><p></p>
[QUOTE="machineelf, post: 7074240, member: 6774924"] Still way too much time. Can you imagine spending 100 rounds on any trap in 5th edition? (That would be like the entire play session.) Can you imagine any group that would not be able to find a way out of the box before 100 rounds pass? They'd have to decide to take a nap in the box for awhile for it to be a deadly trap. I noticed it was too much time in the original, too, when I converted it. So when I did convert it, I sped the trap up as I described above. My players did manage to escape it, but just barely as they were choking on dust and with sand up to their waists. It was a memorable part of the dungeon as two trapped inside and two on the outside worked on destroying one of the walls. The two on the inside came pouring out of the hole, along with all the sand, after they broke through. With 100 rounds, I think you miss all of the danger and excitement of that particular trap, so my suggestion is to speed up the sand. [/QUOTE]
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I love TFtYP, but one quibble with Tamoachan sandbox trap
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