I love the jump rules!

Simplicity

Explorer
4e's jump rules are so nice and simple, I love them. They make me angry when I think about 3.5e... Summary for those who don't know:

The jump DC is 10 * the number of squares to jump. 4 squares of a running start cuts the C in half.

I love it. No need to pull out a stupid table every time there's a pit? That's fantastic. I'm curious how jump height is handled though...
 

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Simplicity said:
4e's jump rules are so nice and simple, I love them. They make me angry when I think about 3.5e... Summary for those who don't know:

The jump DC is 10 * the number of squares to jump. 4 squares of a running start cuts the C in half.

I love it. No need to pull out a stupid table every time there's a pit? That's fantastic. I'm curious how jump height is handled though...

You are aware, I hope, that those are *exactly* the same rules as 3.5e longjumps?
 

I imaging for jumping height it would follow the same idea.

Jumping straight up: DC 10 + amount of squares (5 feet)

For jumping across a gap to something above or below I imagine: DC 10(or 5 if running) + amount of squares across + amount of squares up(5 feet) OR -amount of squares down(5 feet).
 

Kraydak said:
You are aware, I hope, that those are *exactly* the same rules as 3.5e longjumps?

Well, the language is a bit different...half for running, instead of double if not running. But yes, same numbers.
 

Fallen Seraph said:
I imaging for jumping height it would follow the same idea.

Jumping straight up: DC 10 + amount of squares (5 feet)

Then that means someone can jump 15 feet in the air on a DC 13. I sincerely doubt that's how it will work. ;)

I've always used the rule for height DC 15 +5 for every 1 foot.
 

Bah, true... LOL, yay your one works good :P Though perhaps to keep it consistent we could add it to be, DC 10 (jump) + 5(for vertical) + 5(each feet).
 

The formula listed is * number of squares, not + number of squares. So jumping 15 feet straight up would be DC 30 (although higher DCs for straight up would be quite reasonable). And yeah it's pretty similar to 3e, just written more clearly with no tables to look up.
 

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