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<blockquote data-quote="Henry" data-source="post: 1210866" data-attributes="member: 158"><p>Right there with ya, bruddah. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Last night a couple of my group and I tried something a little different - we had an RPG session using an AOL Instant Messaging chat room. The goal was to handle some minor plot stuff that was not resolved last game, but for which we didn't want to make the group wait sitting around while we got it out of the way.</p><p></p><p>We enjoyed it thoroughly, and plan to finish it tonight (as I am a lousy judge of time length on such a session.)</p><p></p><p>It worked beautifully when one of them got a <em>sending</em> in mid conversation - I IM'ed each separate party with what was going on from there persepective - and the recipient REALLY was the only one who heard it! He had to tell the other player, and the NPC's, what had happened to him. IM/Chat works awesomely for private chats, taking people aside, etc. but does require a LOT more prep work than a regular session.</p><p></p><p>But it was quite worth it, to see the strategizing, the plans formulating, etc. Just one more example of how (A) I love gaming, and (B) how we are able to squeeze just one more ounce of gaming from the "hectic life" toothpaste tube. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Henry, post: 1210866, member: 158"] Right there with ya, bruddah. :) Last night a couple of my group and I tried something a little different - we had an RPG session using an AOL Instant Messaging chat room. The goal was to handle some minor plot stuff that was not resolved last game, but for which we didn't want to make the group wait sitting around while we got it out of the way. We enjoyed it thoroughly, and plan to finish it tonight (as I am a lousy judge of time length on such a session.) It worked beautifully when one of them got a [I]sending[/I] in mid conversation - I IM'ed each separate party with what was going on from there persepective - and the recipient REALLY was the only one who heard it! He had to tell the other player, and the NPC's, what had happened to him. IM/Chat works awesomely for private chats, taking people aside, etc. but does require a LOT more prep work than a regular session. But it was quite worth it, to see the strategizing, the plans formulating, etc. Just one more example of how (A) I love gaming, and (B) how we are able to squeeze just one more ounce of gaming from the "hectic life" toothpaste tube. :D [/QUOTE]
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