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I made a Revised Fighter to fix the martial/caster gap - Feedback?
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<blockquote data-quote="DavyGreenwind" data-source="post: 9144611" data-attributes="member: 7035905"><p>Okay, what do you guys think of this:</p><p></p><p>Marching Song: Your martial discipline and rousing marching songs allow you and your comrades in arms to walk great distances with ease.</p><p>You and your party gain the benefits of a short rest even when you are walking or marching for the duration.</p><p></p><p>Carousing: Your time spent in the field or traveling the world has made you adept at making friends and gathering information. When you spend at least an hour carousing with creatures that are not hostile to you, you can make a history, insight, or investigation check with advantage regarding the creature or creatures, the place in which you are carousing, or a piece of information the creature or creatures would know. You may also make one Persuasion check against your fellow carousers with advantage.</p><p></p><p>Battle Study: When you roll initiative, you may make one study action, insight check, or perception check as a free action.</p><p></p><p>Negotiator: You may make an influence action once per turn as a free action. When a creature has less than half of its hit points remaining, you have advantage on ability checks to convince the creature to surrender, and you may use your wisdom or intelligence rather than your charisma to do so.</p><p></p><p>P.S. Thank you folks for engaging with me.</p></blockquote><p></p>
[QUOTE="DavyGreenwind, post: 9144611, member: 7035905"] Okay, what do you guys think of this: Marching Song: Your martial discipline and rousing marching songs allow you and your comrades in arms to walk great distances with ease. You and your party gain the benefits of a short rest even when you are walking or marching for the duration. Carousing: Your time spent in the field or traveling the world has made you adept at making friends and gathering information. When you spend at least an hour carousing with creatures that are not hostile to you, you can make a history, insight, or investigation check with advantage regarding the creature or creatures, the place in which you are carousing, or a piece of information the creature or creatures would know. You may also make one Persuasion check against your fellow carousers with advantage. Battle Study: When you roll initiative, you may make one study action, insight check, or perception check as a free action. Negotiator: You may make an influence action once per turn as a free action. When a creature has less than half of its hit points remaining, you have advantage on ability checks to convince the creature to surrender, and you may use your wisdom or intelligence rather than your charisma to do so. P.S. Thank you folks for engaging with me. [/QUOTE]
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I made a Revised Fighter to fix the martial/caster gap - Feedback?
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