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General Tabletop Discussion
*Dungeons & Dragons
"I make a perception check."
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<blockquote data-quote="Blue" data-source="post: 8718343" data-attributes="member: 20564"><p>Why?</p><p></p><p>Legitimately, the only reason to make a roll is if there is uncertainty. If there is uncertainty, the DM needs to resolve it in order to do their job as being a window to the world and describing it to the players.</p><p></p><p>When my kids would hide to scare me, I'd often notice them walking into a room - but not all the time. There was uncertainty. But I do nothing specific to search for them when I entered into the room.</p><p></p><p>Sure, there are things you can't perceive without specific actions. "I look around" won't tell you anything about the taste of something in a cup. The action is important. But things you can spot looking around - if there is any uncertainty the <em>DM is literally doing it wrong</em> not to resolve the uncertainty (perhaps with passive perception, but in some way) and describe what can be seen. But since the character is actively doing something, an actual perception check is more appropriate than passive perception at that point.</p></blockquote><p></p>
[QUOTE="Blue, post: 8718343, member: 20564"] Why? Legitimately, the only reason to make a roll is if there is uncertainty. If there is uncertainty, the DM needs to resolve it in order to do their job as being a window to the world and describing it to the players. When my kids would hide to scare me, I'd often notice them walking into a room - but not all the time. There was uncertainty. But I do nothing specific to search for them when I entered into the room. Sure, there are things you can't perceive without specific actions. "I look around" won't tell you anything about the taste of something in a cup. The action is important. But things you can spot looking around - if there is any uncertainty the [I]DM is literally doing it wrong[/I] not to resolve the uncertainty (perhaps with passive perception, but in some way) and describe what can be seen. But since the character is actively doing something, an actual perception check is more appropriate than passive perception at that point. [/QUOTE]
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"I make a perception check."
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