Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
"I make a perception check."
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="iserith" data-source="post: 8720282" data-attributes="member: 97077"><p>That's your take because you don't like things happening that quickly, but it's not the rules. As long as we're clear on that.</p><p></p><p></p><p>Yes, the players must say what they are doing. Only in combat do the rules say that the characters are always alert to danger. In other situations, the characters may be sufficiently distracted by other tasks that their passive Perception doesn't apply.</p><p></p><p>As to the pace, that's between your sense of realism and the rules. I'll let you two work that out. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite21" alt=":sneaky:" title="Sneaky :sneaky:" loading="lazy" data-shortname=":sneaky:" /></p><p></p><p></p><p>The travel rules refer to "hidden threats," which can certainly include traps. The travel rules do not mention searching for secret doors as an activity while traveling. This would fall under this rule: "However, a character not watching for danger can do one of the following activities instead, or <strong>some other activity with the DM's permission</strong>." So a DM can say "searching for secret doors" is at least as distracting as navigating, drawing a map, tracking, or foraging and you can't also notice hidden threats. That's certainly what I do. If you want the benefit of finding secret doors while traveling the adventure location, which are always great finds in my game, you're going to have to put yourself at some risk.</p></blockquote><p></p>
[QUOTE="iserith, post: 8720282, member: 97077"] That's your take because you don't like things happening that quickly, but it's not the rules. As long as we're clear on that. Yes, the players must say what they are doing. Only in combat do the rules say that the characters are always alert to danger. In other situations, the characters may be sufficiently distracted by other tasks that their passive Perception doesn't apply. As to the pace, that's between your sense of realism and the rules. I'll let you two work that out. :sneaky: The travel rules refer to "hidden threats," which can certainly include traps. The travel rules do not mention searching for secret doors as an activity while traveling. This would fall under this rule: "However, a character not watching for danger can do one of the following activities instead, or [B]some other activity with the DM's permission[/B]." So a DM can say "searching for secret doors" is at least as distracting as navigating, drawing a map, tracking, or foraging and you can't also notice hidden threats. That's certainly what I do. If you want the benefit of finding secret doors while traveling the adventure location, which are always great finds in my game, you're going to have to put yourself at some risk. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
"I make a perception check."
Top