Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
"I make a perception check."
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Charlaquin" data-source="post: 8720599" data-attributes="member: 6779196"><p>This one I have actually had happen before. A player once said she wanted to check a door for traps and I said “I’m hearing that you want to find out if the door is trapped; what does your character do to try and find that out?” She kind of blinked and said “something my character would know to do because she’s trained at finding traps and I’m not?” I responded, “I recognize that you’re not an expert on traps, neither am I. I just need to be able to picture what’s happening in the fiction in order to adjudicate the result. So, just give me a reasonably specific description and I will do my best to interpret your intent generously, keeping your character’s specialized training in mind.” I don’t remember exactly what she described, I think she said something about looking all around the seams and the handle for any signs of mechanisms. Since there was indeed a lever on the other side that would be pushed triggering a simple bell alarm if opened, I determined that looking at the seams for a mechanism would indeed result in finding that mechanism, with no reasonable chance of failure or consequence, so I told her “oh, yeah, you don’t even need to roll for that,” and proceeded to describe the lever, and note that she could easily determine that opening the door would set off whatever the trap was. After that, she was consistently one of the most confident and creative players at the table when it came to action declarations, and frequently achieved her goals without needing to make checks as a result.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8720599, member: 6779196"] This one I have actually had happen before. A player once said she wanted to check a door for traps and I said “I’m hearing that you want to find out if the door is trapped; what does your character do to try and find that out?” She kind of blinked and said “something my character would know to do because she’s trained at finding traps and I’m not?” I responded, “I recognize that you’re not an expert on traps, neither am I. I just need to be able to picture what’s happening in the fiction in order to adjudicate the result. So, just give me a reasonably specific description and I will do my best to interpret your intent generously, keeping your character’s specialized training in mind.” I don’t remember exactly what she described, I think she said something about looking all around the seams and the handle for any signs of mechanisms. Since there was indeed a lever on the other side that would be pushed triggering a simple bell alarm if opened, I determined that looking at the seams for a mechanism would indeed result in finding that mechanism, with no reasonable chance of failure or consequence, so I told her “oh, yeah, you don’t even need to roll for that,” and proceeded to describe the lever, and note that she could easily determine that opening the door would set off whatever the trap was. After that, she was consistently one of the most confident and creative players at the table when it came to action declarations, and frequently achieved her goals without needing to make checks as a result. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
"I make a perception check."
Top