Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
"I make a perception check."
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GMforPowergamers" data-source="post: 8720983" data-attributes="member: 67338"><p>as much as I respect, and once played as you do, I am not sure that the rules support or deny either of us without reading into them with our own preferences.</p><p></p><p>"My character uses persuasion" "My character uses stealth" and "my character uses his longsword" are declarations... you not likening it or wanting more details is fine, but the books are pretty silent on what level of detail is needed. </p><p></p><p>I will say when we want to just rush through something we find unfun we think the least said the better, cause it's faster. However no table I have ever been with is ever 100% always on the same page.</p><p></p><p>my first PF1 game I was a magus (oh boy did that class sing to me) and my best friends girlfriend (Now wife) was an alchemist based on dr jackal and mr Hyde... we had a ton of fun being 'smart but warrior' characters... but one night we were in a dungeon and the player playing the rogue started searching every door for traps, and it bogged game down and we both got super annoyed... when we open a door and came to a 100ft straight corridor and he started checking every 5ft she pushed passed him and walked to the end saying F the traps I will just trigger them... and she got to the door I said I followed behind and she slammed open the door and triggered an encounter where the two of us where 80ish feet away... so it was 2 rounds before others could get into the fight. and the rogue complained that we stole his thunder... BTW in the 5 or 6 rooms with 0 traps, and that hall had 0 traps and that door wasn't trapped.... so we felt he was just hogging game time. the part she complained about the most was that each time he would search it would NOT be "I search for traps" it would be "I carefully do X and Y and Z, and check for A and B and C" over and over again... he would change up some words here or there but a tape recorder with a random number generator could have doen the job</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8720983, member: 67338"] as much as I respect, and once played as you do, I am not sure that the rules support or deny either of us without reading into them with our own preferences. "My character uses persuasion" "My character uses stealth" and "my character uses his longsword" are declarations... you not likening it or wanting more details is fine, but the books are pretty silent on what level of detail is needed. I will say when we want to just rush through something we find unfun we think the least said the better, cause it's faster. However no table I have ever been with is ever 100% always on the same page. my first PF1 game I was a magus (oh boy did that class sing to me) and my best friends girlfriend (Now wife) was an alchemist based on dr jackal and mr Hyde... we had a ton of fun being 'smart but warrior' characters... but one night we were in a dungeon and the player playing the rogue started searching every door for traps, and it bogged game down and we both got super annoyed... when we open a door and came to a 100ft straight corridor and he started checking every 5ft she pushed passed him and walked to the end saying F the traps I will just trigger them... and she got to the door I said I followed behind and she slammed open the door and triggered an encounter where the two of us where 80ish feet away... so it was 2 rounds before others could get into the fight. and the rogue complained that we stole his thunder... BTW in the 5 or 6 rooms with 0 traps, and that hall had 0 traps and that door wasn't trapped.... so we felt he was just hogging game time. the part she complained about the most was that each time he would search it would NOT be "I search for traps" it would be "I carefully do X and Y and Z, and check for A and B and C" over and over again... he would change up some words here or there but a tape recorder with a random number generator could have doen the job [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
"I make a perception check."
Top