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"I make a perception check."
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<blockquote data-quote="Charlaquin" data-source="post: 8722073" data-attributes="member: 6779196"><p>Just wanted to say, it’s certainly not my intent to suggest that declaring actions without referring to mechanics is superior. It is how I prefer to declare actions as a player, and it is how I prefer players to declare actions when I DM, but I don’t believe my preferences are better than anyone else’s. I’m also not completely inflexible in how I expect players in games I run to declare actions, but for my own processes I do need to know, to a certain degree of specificity, what the player wants to accomplish and how their character tries to accomplish it. A player who is either unwilling or unable to do that for some reason really wouldn’t be able to play at my table, because I wouldn’t be able to resolve their actions. Maybe I’ve just been lucky, but I haven’t yet experienced such Total incompatibility of play preferences in real life. In fact, my experience has been that players who may at first be skeptical about my style quickly end up enjoying it, once they’ve seen it in action for a bit. But if I have given the impression that I think this way of doing things is superior to how other people prefer to run their games, I apologize for the misunderstanding. That is certainly not how I ever intend to come across.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8722073, member: 6779196"] Just wanted to say, it’s certainly not my intent to suggest that declaring actions without referring to mechanics is superior. It is how I prefer to declare actions as a player, and it is how I prefer players to declare actions when I DM, but I don’t believe my preferences are better than anyone else’s. I’m also not completely inflexible in how I expect players in games I run to declare actions, but for my own processes I do need to know, to a certain degree of specificity, what the player wants to accomplish and how their character tries to accomplish it. A player who is either unwilling or unable to do that for some reason really wouldn’t be able to play at my table, because I wouldn’t be able to resolve their actions. Maybe I’ve just been lucky, but I haven’t yet experienced such Total incompatibility of play preferences in real life. In fact, my experience has been that players who may at first be skeptical about my style quickly end up enjoying it, once they’ve seen it in action for a bit. But if I have given the impression that I think this way of doing things is superior to how other people prefer to run their games, I apologize for the misunderstanding. That is certainly not how I ever intend to come across. [/QUOTE]
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