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"I make a perception check."
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<blockquote data-quote="iserith" data-source="post: 8722787" data-attributes="member: 97077"><p>If you watch enough games, you can see this happen with some frequency in a lot of groups. The player doesn't do much to describe what they want to do, ceding that description to the DM. The DM, perhaps after the roll, describes what the character does and the result. The player then objects: "I wouldn't have had my character do that!" And that's often not even after something bad happens. It just happens because whatever the player is imagining in their head but failed to describe is not what the DM imagined and established. Had the player just described what they wanted to do so the DM didn't have to do that in the first place, this issue is avoided. The issue starts with the player, then is exacerbated by the DM who just accepts a vague action declaration.</p></blockquote><p></p>
[QUOTE="iserith, post: 8722787, member: 97077"] If you watch enough games, you can see this happen with some frequency in a lot of groups. The player doesn't do much to describe what they want to do, ceding that description to the DM. The DM, perhaps after the roll, describes what the character does and the result. The player then objects: "I wouldn't have had my character do that!" And that's often not even after something bad happens. It just happens because whatever the player is imagining in their head but failed to describe is not what the DM imagined and established. Had the player just described what they wanted to do so the DM didn't have to do that in the first place, this issue is avoided. The issue starts with the player, then is exacerbated by the DM who just accepts a vague action declaration. [/QUOTE]
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"I make a perception check."
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