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"I make a perception check."
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<blockquote data-quote="iserith" data-source="post: 8722957" data-attributes="member: 97077"><p>I would say faster pace and less objections make any game better. But then not everyone values those things.</p><p></p><p></p><p>"Please say it right" is not a very good way to think about this in my view. "Please say what you're doing and trying to accomplish" is what we're asking for. "I want to make a Perception check to search the room" doesn't give me enough detail. All it tells me is that you think there's an uncertain outcome and a meaningful consequence for failure for some reason, since that's the only time the DM calls for a check.</p><p></p><p></p><p>I believe it is Celebrim who says you are taking agency away from players, not me. I have said that by ceding the description of what the character wants to do to the DM is giving the DM more power than is intended by the game's rules, which is correct, but the player ceding something and the DM taking something away are not the same thing. Whether or not the player or the DM in that situation cares to any great degree is another matter still.</p><p></p><p>I'm also sure you can understand that talking about the game and playing the game are different things, so I'm not sure why you make an issue of how you perceive any assumptions or arguments in my posts as it relates to DMs establishing actions for characters. It's rather a non sequitur from what you were responding to, which was actually a rare point of agreement I might add.</p></blockquote><p></p>
[QUOTE="iserith, post: 8722957, member: 97077"] I would say faster pace and less objections make any game better. But then not everyone values those things. "Please say it right" is not a very good way to think about this in my view. "Please say what you're doing and trying to accomplish" is what we're asking for. "I want to make a Perception check to search the room" doesn't give me enough detail. All it tells me is that you think there's an uncertain outcome and a meaningful consequence for failure for some reason, since that's the only time the DM calls for a check. I believe it is Celebrim who says you are taking agency away from players, not me. I have said that by ceding the description of what the character wants to do to the DM is giving the DM more power than is intended by the game's rules, which is correct, but the player ceding something and the DM taking something away are not the same thing. Whether or not the player or the DM in that situation cares to any great degree is another matter still. I'm also sure you can understand that talking about the game and playing the game are different things, so I'm not sure why you make an issue of how you perceive any assumptions or arguments in my posts as it relates to DMs establishing actions for characters. It's rather a non sequitur from what you were responding to, which was actually a rare point of agreement I might add. [/QUOTE]
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