Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
"I make a perception check."
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GMforPowergamers" data-source="post: 8723235" data-attributes="member: 67338"><p>and this is why it's so hard to have conversations about this... we both 100% believe in our hearts we and only we are on the side of immersion... I think that your way would break mine constantly.</p><p></p><p>I am going to try to go through this with you but I warn you I doubt this ends well...</p><p></p><p>I don't understand your transcript of play...</p><p></p><p>do you mean we aren't counting the fart and monte python jokes or the aside about my fiancé saying goodnight? or do you mean something else? </p><p></p><p>If i read this right and that is what you mean then I agree that once games start we should keep interruptions to a minimum... but since we are all adults with lives that is never going to be what it was in highschool and college.</p><p></p><p>now this is what I was afraid of... describing actions or asking questions about the world IMO are still being immersive, even if they are OOC (again dumb jokes and puns not so much)</p><p></p><p>how is I use diplomacy on the guard any more or less immersive then I use charm person on the guard? my wizard doesn't say "I use charm person on you"... as long as it is about the game I think it belongs. </p><p></p><p>the part I think we disagree on is micro scale and macro scale...</p><p></p><p>if I read a book (or watch something on netflix) and there is a scene were there is a tense back and forth between the guards and the main character that is cool... if they set up there are guards he says he can talk past them then we cut to in the base I can infer that he talked past them... the amount of details don't matter...</p><p></p><p>this 'transcript of play' just skips the same part your players want to.</p><p></p><p></p><p>or... as I just said we just skip that scene (maybe it makes it in the directors cut of the movie but not the theatrical cut)</p><p></p><p>oh I don't need method acting for immersion... infact I can have someone narrate full 3rd person. </p><p></p><p>i don't know if I follow... I mean if there character is there they should be seeing it 1st person... but sometimes (even if we know not a great idea) we split the party and if we do some players ARE the audience then.</p><p></p><p>no not at all infact i keep repeating there are good and bad games of both styles... </p><p></p><p>if I can narrate myself an auto success or an auto fail without ever picking up a d20 then we have MY immersion break when the uncharismatic unskilled character can out talk the one that is charismatic and skilled if the player can.</p><p></p><p>in fact this was example 1 where we hit a problem. We ran into (at begining of 3.0 and even into 3.5) players gaming the system... min maxing by taking low or no skill in things they knew they could talk the DM into not rolling and useing those pts (pt buy stats, high rolls. skillpts feat choices ect) instead on things the DM would roll for... then other players that could not talk around it had put pts in things and itt broke the narrative...</p><p>the charasmatic characte never the face the low cha characters were</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8723235, member: 67338"] and this is why it's so hard to have conversations about this... we both 100% believe in our hearts we and only we are on the side of immersion... I think that your way would break mine constantly. I am going to try to go through this with you but I warn you I doubt this ends well... I don't understand your transcript of play... do you mean we aren't counting the fart and monte python jokes or the aside about my fiancé saying goodnight? or do you mean something else? If i read this right and that is what you mean then I agree that once games start we should keep interruptions to a minimum... but since we are all adults with lives that is never going to be what it was in highschool and college. now this is what I was afraid of... describing actions or asking questions about the world IMO are still being immersive, even if they are OOC (again dumb jokes and puns not so much) how is I use diplomacy on the guard any more or less immersive then I use charm person on the guard? my wizard doesn't say "I use charm person on you"... as long as it is about the game I think it belongs. the part I think we disagree on is micro scale and macro scale... if I read a book (or watch something on netflix) and there is a scene were there is a tense back and forth between the guards and the main character that is cool... if they set up there are guards he says he can talk past them then we cut to in the base I can infer that he talked past them... the amount of details don't matter... this 'transcript of play' just skips the same part your players want to. or... as I just said we just skip that scene (maybe it makes it in the directors cut of the movie but not the theatrical cut) oh I don't need method acting for immersion... infact I can have someone narrate full 3rd person. i don't know if I follow... I mean if there character is there they should be seeing it 1st person... but sometimes (even if we know not a great idea) we split the party and if we do some players ARE the audience then. no not at all infact i keep repeating there are good and bad games of both styles... if I can narrate myself an auto success or an auto fail without ever picking up a d20 then we have MY immersion break when the uncharismatic unskilled character can out talk the one that is charismatic and skilled if the player can. in fact this was example 1 where we hit a problem. We ran into (at begining of 3.0 and even into 3.5) players gaming the system... min maxing by taking low or no skill in things they knew they could talk the DM into not rolling and useing those pts (pt buy stats, high rolls. skillpts feat choices ect) instead on things the DM would roll for... then other players that could not talk around it had put pts in things and itt broke the narrative... the charasmatic characte never the face the low cha characters were [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
"I make a perception check."
Top