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"I make a perception check."
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<blockquote data-quote="GMforPowergamers" data-source="post: 8723543" data-attributes="member: 67338"><p>okay to me being immersed is being IN character... but so often your ways seem to me (IMO) break us out of in game logic to instead worry about who OOC has the best chance to do something... that is something I am not interested in. I want the in game, the in character to matter more</p><p></p><p>okay so i was right good. I don't write transcripts (although I could I would probably have kurt do it since he takes the most detailed notes)</p><p></p><p>no... they are us friends joking (most times)</p><p></p><p>yes I mean me the DM pausing for a moment to say goodnight as she goes to bed.</p><p></p><p>yeah i assume we all have 100 distractions or at least potential ones (some more important then others)each game night</p><p></p><p>okay... so I am with you so far. </p><p></p><p>yes I love and laugh at order of the stick all the time... but I have never (on purpose) used it as a refrence for how i want my games to play out if you had written them as a book.</p><p></p><p>okay we somewhat agree we just disagree on the whole "everytime you rely on player instead of character skill is immersive breaking" that I see. (yes before you say it I know you disagree) </p><p></p><p>bilbo fast talked his way in... done... there it is in the transcript. </p><p>more flowery would be "with his honeyed tongue bilbo worked his way through the guards" </p><p></p><p>I'm sorry there is nothing about cutting from one scene to another that makes it a parody... in fact the general rule is if we don't see the plan the plan will work, if we do see the plan it wont... because we only cover (in films and show) once so if the plan works we skip it...but if we are going to show the details we don't show the planning.</p><p></p><p>Leverage is a Heist show that does this all the time, but as I rewatched quantum leap and star gate (also no paradoys) they used this cut alot around commercial breaks</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8723543, member: 67338"] okay to me being immersed is being IN character... but so often your ways seem to me (IMO) break us out of in game logic to instead worry about who OOC has the best chance to do something... that is something I am not interested in. I want the in game, the in character to matter more okay so i was right good. I don't write transcripts (although I could I would probably have kurt do it since he takes the most detailed notes) no... they are us friends joking (most times) yes I mean me the DM pausing for a moment to say goodnight as she goes to bed. yeah i assume we all have 100 distractions or at least potential ones (some more important then others)each game night okay... so I am with you so far. yes I love and laugh at order of the stick all the time... but I have never (on purpose) used it as a refrence for how i want my games to play out if you had written them as a book. okay we somewhat agree we just disagree on the whole "everytime you rely on player instead of character skill is immersive breaking" that I see. (yes before you say it I know you disagree) bilbo fast talked his way in... done... there it is in the transcript. more flowery would be "with his honeyed tongue bilbo worked his way through the guards" I'm sorry there is nothing about cutting from one scene to another that makes it a parody... in fact the general rule is if we don't see the plan the plan will work, if we do see the plan it wont... because we only cover (in films and show) once so if the plan works we skip it...but if we are going to show the details we don't show the planning. Leverage is a Heist show that does this all the time, but as I rewatched quantum leap and star gate (also no paradoys) they used this cut alot around commercial breaks [/QUOTE]
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