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"I make a perception check."
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<blockquote data-quote="Mannahnin" data-source="post: 8724355" data-attributes="member: 7026594"><p>The difference between Secret Doors and Concealed Doors may be less codified in the D&D rules today than when I was a kid (I can still remember the different mapping symbols for them) <em>EDIT: apparently not. Max has quoted the 5E DMG now</em>. A secret door is built to not be seen, and generally has some hidden way of opening it, which you have to search for. A concealed door typically has some sort of physical obstruction blocking people from seeing it, like being hidden behind a book case, or a curtain.</p><p></p><p>Max used a specific word for a specific reason, and you substituted a different word.</p><p></p><p></p><p></p><p></p><p>For the same reason that (e.g.) focusing fire gives you an advantage in combat?</p><p></p><p>This is a game. Part of playing it is making decisions and adopting strategies which improve your odds of success. Whether that's taking out the enemy healer first, or researching what kind of food and wine the foreign envoy likes best, so you can make him really happy at the welcome feast before asking his help, or checking behind the curtains and under the rugs when you're searching a room to find a hidden door or compartment.</p><p></p><p>That kind of decisionmaking is much more compelling, engaging, and fun for me than the part of the game where I take a feat to increase my character's skill bonus so I roll higher on a check.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 8724355, member: 7026594"] The difference between Secret Doors and Concealed Doors may be less codified in the D&D rules today than when I was a kid (I can still remember the different mapping symbols for them) [I]EDIT: apparently not. Max has quoted the 5E DMG now[/I]. A secret door is built to not be seen, and generally has some hidden way of opening it, which you have to search for. A concealed door typically has some sort of physical obstruction blocking people from seeing it, like being hidden behind a book case, or a curtain. Max used a specific word for a specific reason, and you substituted a different word. For the same reason that (e.g.) focusing fire gives you an advantage in combat? This is a game. Part of playing it is making decisions and adopting strategies which improve your odds of success. Whether that's taking out the enemy healer first, or researching what kind of food and wine the foreign envoy likes best, so you can make him really happy at the welcome feast before asking his help, or checking behind the curtains and under the rugs when you're searching a room to find a hidden door or compartment. That kind of decisionmaking is much more compelling, engaging, and fun for me than the part of the game where I take a feat to increase my character's skill bonus so I roll higher on a check. [/QUOTE]
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