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"I make a perception check."
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<blockquote data-quote="GMforPowergamers" data-source="post: 8726097" data-attributes="member: 67338"><p>I don't know... it seems a weird rule, but maybe just because we all read the same books... even sharing them (although less since we too are virtual) </p><p>again I would just assume unless shown other wise they did what you asked. </p><p></p><p></p><p>what do you do to enforce any rule...</p><p></p><p>here is one that I used to have "don't reroll take your first roll" </p><p>if someone rolled 3 times took the best and no one saw them they got away with it...</p><p></p><p>how do you enforce any rule? we are all friends so we normally just talk through it.</p><p></p><p>so what do you do when your players say no? how do you enforce a rule your players don't want to follow? </p><p></p><p>yeah i guess we are on the same page. </p><p></p><p>I disagree... we can all just do our best to compartmentalize (again not saying anyone is perfect at it)</p><p></p><p>I trust my players not to need secrets.... you need to take extra steps and can't then ask the other players things like "Can you track the hidden mini for me" </p><p></p><p>my way seems way more open functinal and fun. </p><p></p><p>right back at you...if someone does something in game I don't need all the information out of game... and neither does anyone else playing at my tables (Again as DM or Player) so it is baffling that using a skill you have out of game or knowledge out of game keeps you in character more. </p><p></p><p>the solution is to in your mind run a mini simulation and think not "How should I the player react in the best way" but instead "what would the character do with only what they know"</p><p></p><p></p><p>I don't understand... do you not even try to think about what your character knows, how they interact with the world?</p><p></p><p>I don't brag about my IQ, and I am neither the oldest, the smartest nor the longest playing member of my friends... so maybe this has more to do with "This isn't me vs you... this is US"</p><p></p><p>i am not 'making rules' nor am I 'telling you what to do' I am playing the game... sometimes as the DM sometimes as a PC. No one (that I know of) is TRYING to pull one over. no one is TRYING to get an advanatage... the advantage is we all have fun and tell a fun story.</p><p></p><p>if it was out of character why would they WANT to metagame it...</p><p></p><p>this is a great example. a few years ago (precovid) we had an NPC traveling with us. The DM did not hide that he was the big bad Out Of Game... all of us Out of Game knew it. in game we trusted him and treated him as a friend and brought him everywhere... he even sat in as we planned the assault on HIS castle. </p><p></p><p>now there may have been a bit of surprise fun taken away because we knew he was going to betray us (but not when)... and when he did several of us helped remind the DM of what that NPC knew and could use against us... and that made it the hardest fight ever.</p><p></p><p>i mean the whole game is a game of pretend you are someone else... I don't understand</p><p></p><p>as a DM I ask if they really wanted to play the game, and offer an alt game. I also start a discussion on how we as a table feel about it.</p><p>as a player I do the same (theory PC 3) and say "Hey we should be a little less on this" and ask for an out of game discussion</p><p></p><p>in both cases I would need clarity on what the table wanted to do as a whole.</p><p></p><p>Now there is part of me expecting a 'gotcha' any second where the players all agreed ahead of time that they know about pred v alei and everything and I am being the trouble maker because of missing info. </p><p></p><p>yes, one seems to be in character the other out... I would think nothing (DM or Player) about this. I would most likely (PC or NPC) agree. </p><p></p><p>the second one seems like fun to me the first one seems boaring and weird. </p><p></p><p>okay... but you understand that you are not the only way to run or play games... and that somepeople DON'T want talk about out of game knowladge being brought into game right? you get that?</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8726097, member: 67338"] I don't know... it seems a weird rule, but maybe just because we all read the same books... even sharing them (although less since we too are virtual) again I would just assume unless shown other wise they did what you asked. what do you do to enforce any rule... here is one that I used to have "don't reroll take your first roll" if someone rolled 3 times took the best and no one saw them they got away with it... how do you enforce any rule? we are all friends so we normally just talk through it. so what do you do when your players say no? how do you enforce a rule your players don't want to follow? yeah i guess we are on the same page. I disagree... we can all just do our best to compartmentalize (again not saying anyone is perfect at it) I trust my players not to need secrets.... you need to take extra steps and can't then ask the other players things like "Can you track the hidden mini for me" my way seems way more open functinal and fun. right back at you...if someone does something in game I don't need all the information out of game... and neither does anyone else playing at my tables (Again as DM or Player) so it is baffling that using a skill you have out of game or knowledge out of game keeps you in character more. the solution is to in your mind run a mini simulation and think not "How should I the player react in the best way" but instead "what would the character do with only what they know" I don't understand... do you not even try to think about what your character knows, how they interact with the world? I don't brag about my IQ, and I am neither the oldest, the smartest nor the longest playing member of my friends... so maybe this has more to do with "This isn't me vs you... this is US" i am not 'making rules' nor am I 'telling you what to do' I am playing the game... sometimes as the DM sometimes as a PC. No one (that I know of) is TRYING to pull one over. no one is TRYING to get an advanatage... the advantage is we all have fun and tell a fun story. if it was out of character why would they WANT to metagame it... this is a great example. a few years ago (precovid) we had an NPC traveling with us. The DM did not hide that he was the big bad Out Of Game... all of us Out of Game knew it. in game we trusted him and treated him as a friend and brought him everywhere... he even sat in as we planned the assault on HIS castle. now there may have been a bit of surprise fun taken away because we knew he was going to betray us (but not when)... and when he did several of us helped remind the DM of what that NPC knew and could use against us... and that made it the hardest fight ever. i mean the whole game is a game of pretend you are someone else... I don't understand as a DM I ask if they really wanted to play the game, and offer an alt game. I also start a discussion on how we as a table feel about it. as a player I do the same (theory PC 3) and say "Hey we should be a little less on this" and ask for an out of game discussion in both cases I would need clarity on what the table wanted to do as a whole. Now there is part of me expecting a 'gotcha' any second where the players all agreed ahead of time that they know about pred v alei and everything and I am being the trouble maker because of missing info. yes, one seems to be in character the other out... I would think nothing (DM or Player) about this. I would most likely (PC or NPC) agree. the second one seems like fun to me the first one seems boaring and weird. okay... but you understand that you are not the only way to run or play games... and that somepeople DON'T want talk about out of game knowladge being brought into game right? you get that? [/QUOTE]
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