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I may have taken on a bigger challenge than i thought I did
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<blockquote data-quote="VagueDolphin" data-source="post: 6983666" data-attributes="member: 6871529"><p>I suppose the question I'm trying to ask is how.</p><p></p><p>Using the guide in the DMG I can get a raw exp count to scale the encounter, but it's the surprise party composition that kinda makes it hard.</p><p></p><p>For example, I had a room with a couple of ogre zombies and a zombie beholder, which according to the DMG should have been a medium~hard encounter for the party. But the party had no effective ranged attacks this particular week. The only thing I could think to do was "and you notice a couple of ballistas and a canon" to give them a chance to hit the flying thing and not turn it into a grindfest of 5 and 6 damage at a time, so we didn't spend all night on one encounter.</p><p></p><p>I know I could have just changed the encounter but when I prepped the room, it was made with the beholder zombie in mind.</p><p></p><p>This kind of situation is the real issue I'm running into. I think a well thought out encounter is more interesting than making something on the fly and I don't want my prep to go to waste</p></blockquote><p></p>
[QUOTE="VagueDolphin, post: 6983666, member: 6871529"] I suppose the question I'm trying to ask is how. Using the guide in the DMG I can get a raw exp count to scale the encounter, but it's the surprise party composition that kinda makes it hard. For example, I had a room with a couple of ogre zombies and a zombie beholder, which according to the DMG should have been a medium~hard encounter for the party. But the party had no effective ranged attacks this particular week. The only thing I could think to do was "and you notice a couple of ballistas and a canon" to give them a chance to hit the flying thing and not turn it into a grindfest of 5 and 6 damage at a time, so we didn't spend all night on one encounter. I know I could have just changed the encounter but when I prepped the room, it was made with the beholder zombie in mind. This kind of situation is the real issue I'm running into. I think a well thought out encounter is more interesting than making something on the fly and I don't want my prep to go to waste [/QUOTE]
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I may have taken on a bigger challenge than i thought I did
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