Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
I miss 4E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MrMyth" data-source="post: 5354853" data-attributes="member: 61155"><p>Look, the perspective I'm objecting to is the one you put forward in the first thread. Where you said, "Sure, it is updated and errata-ed with a few new bells and whistles, but we're not really seeing anything new". </p><p> </p><p>And that statement <em>just isn't true. </em>We're looking at 9 or 10 new builds/class equivalents, plus potentially many new monster stat-blocks. It certainly isn't <em>as much</em> new content as we usually get, but it is new content, and it is there. Your initial post said otherwise. Yes, perhaps it was just your indulgence in hyperbole - but with all the misinformation and false ideas floating around about Essentials, it did not seem a good idea for me to let such an inaccurate statement stand. </p><p> </p><p>If what you are saying now is that no, you never meant to say that, you were just disappointed that the new content in Essentials didn't appeal to you, rather than trying to say it didn't exist... fair enough, I've got no objections to such a position! </p><p> </p><p></p><p> </p><p>Well, I can think of several reasons. If they wanted to really make sure Essentials came out right, they may have allocated pretty much the entire design team to focusing on it - and dragging a handful of people away for one or two side projects didn't seem like a good approach. Or they didn't wanted new players to be dragged off track by other releases in the midst of the Essentials wave. </p><p> </p><p>I mean, I think they <em>could</em> have gotten away with an approach like you suggest. But I just don't see how the strategy they chose is in any way incomprehensible. They have a new product rolling out. They want the line to focus on it for half a year. That seems a reasonable business strategy, likely informed by their design teams and market research. Maybe it will crash and burn, maybe not, but I don't see anything to indicate it is an <em>inherently</em> flawed approach.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5354853, member: 61155"] Look, the perspective I'm objecting to is the one you put forward in the first thread. Where you said, "Sure, it is updated and errata-ed with a few new bells and whistles, but we're not really seeing anything new". And that statement [I]just isn't true. [/I]We're looking at 9 or 10 new builds/class equivalents, plus potentially many new monster stat-blocks. It certainly isn't [I]as much[/I] new content as we usually get, but it is new content, and it is there. Your initial post said otherwise. Yes, perhaps it was just your indulgence in hyperbole - but with all the misinformation and false ideas floating around about Essentials, it did not seem a good idea for me to let such an inaccurate statement stand. If what you are saying now is that no, you never meant to say that, you were just disappointed that the new content in Essentials didn't appeal to you, rather than trying to say it didn't exist... fair enough, I've got no objections to such a position! Well, I can think of several reasons. If they wanted to really make sure Essentials came out right, they may have allocated pretty much the entire design team to focusing on it - and dragging a handful of people away for one or two side projects didn't seem like a good approach. Or they didn't wanted new players to be dragged off track by other releases in the midst of the Essentials wave. I mean, I think they [I]could[/I] have gotten away with an approach like you suggest. But I just don't see how the strategy they chose is in any way incomprehensible. They have a new product rolling out. They want the line to focus on it for half a year. That seems a reasonable business strategy, likely informed by their design teams and market research. Maybe it will crash and burn, maybe not, but I don't see anything to indicate it is an [I]inherently[/I] flawed approach. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
I miss 4E
Top