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I miss Dual Classing and the power of nostalgia
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<blockquote data-quote="Scurvy_Platypus" data-source="post: 3873371" data-attributes="member: 43283"><p>*shrug*</p><p></p><p>Hard to say. My personal experience has been that a lot of folks (intentionally or not) houseruled various aspects of the game to suit their particular tastes, and over time what they picture as "how the game used to be" bears little resemblance to how it was actually written.</p><p></p><p>Like XP for gold for example. Most common houserule I ever saw was to remove that. Bang! Instant slowdown in how fast people leveled. 3E shows up and all of a sudden people complain about how fast characters level. Only difference is that people before were artificially slowing down advancement.</p><p></p><p>Dual classing? Doesn't really matter to me. Just one more aspect of the system to think about.</p><p></p><p>Maybe you'll get lucky, and there'll be enough people like you that enjoyed the 2E approach, but would like a little rule consistency, to produce a 2E clone. You've got Osric and Labrynth Lord, just need one more to make the clone set complete.</p><p></p><p>Alternately, maybe the key is to come up with a few supplements to Osric to be able to run 2E style games. Little modular "plug ins", that let you do things like create Kits, stack levels the way you like, and inject more of the "wah00! magic!" into Osric, turning it from grim-n-gritty grandfather into action-powered-take-no-prisoners-are-you-looking-at-me-punk? fantasy.</p><p></p><p>2E style slimmed down rules, with 3E balance/consistency? Yeah, I'd take a long look at that. Especially if it meant taking out my Dark Sun box set again. 3.x version? Too fiddly. 2.75? Yeah, I can see that. maybe even enough to pay money for it.</p></blockquote><p></p>
[QUOTE="Scurvy_Platypus, post: 3873371, member: 43283"] *shrug* Hard to say. My personal experience has been that a lot of folks (intentionally or not) houseruled various aspects of the game to suit their particular tastes, and over time what they picture as "how the game used to be" bears little resemblance to how it was actually written. Like XP for gold for example. Most common houserule I ever saw was to remove that. Bang! Instant slowdown in how fast people leveled. 3E shows up and all of a sudden people complain about how fast characters level. Only difference is that people before were artificially slowing down advancement. Dual classing? Doesn't really matter to me. Just one more aspect of the system to think about. Maybe you'll get lucky, and there'll be enough people like you that enjoyed the 2E approach, but would like a little rule consistency, to produce a 2E clone. You've got Osric and Labrynth Lord, just need one more to make the clone set complete. Alternately, maybe the key is to come up with a few supplements to Osric to be able to run 2E style games. Little modular "plug ins", that let you do things like create Kits, stack levels the way you like, and inject more of the "wah00! magic!" into Osric, turning it from grim-n-gritty grandfather into action-powered-take-no-prisoners-are-you-looking-at-me-punk? fantasy. 2E style slimmed down rules, with 3E balance/consistency? Yeah, I'd take a long look at that. Especially if it meant taking out my Dark Sun box set again. 3.x version? Too fiddly. 2.75? Yeah, I can see that. maybe even enough to pay money for it. [/QUOTE]
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