I need a 9th level adventure!

Reynard

aka Ian Eller
Supporter
I need a 9th level adventure for either 3.5 or pathfinder (I could go 3.0 if necessary) for monday. But I need to be able to adapt it to my current Pathfinder campaign and situation with minimal fuss.

Characters (all 9th level): female elf druid, male elf rogue, male half-elf ranger, male human wizard (conjuror).

Campaign setting: heavily D&D-ified post roman britain, with the lands north of the Wall rules by abomination worshipping "pict" half orcs, dwarves as welsh mercenaries and merchants and elves from Ireland trying to either take over or guide hum,an "celts" against the remains of the human romans -- plus hobgoblin saxon invaders. It's worth noting that the human "celts" had the "good fey" while the recent saxon hobgoblins' arrival brought the "evil fey".

Situation: the mage of the group has just gone to the reading of his old master's will. He'll get soem items, but also a key to retrieving "the good stuff" from the mentor's (now monster infested) manse in the "land between the walls".

So basically, I am looking for a 9th level site based adventure that involves a wizard's mansion, tower, etc...

Help me!

EDIT: It needs to be downloadable from DTRPG or a similar source.

EDIT 2: It doesn't have to have the old wizard mentor plot -- just be able to be modded to that.
 
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How about this one? Bleeding Edge #6: Escape from Ceranir - Green Ronin | RPGNow.com

I got the print version for cheap last year. Essentially the party investigates what happened to a wizards academy (even though the copy on rpgnow says it is a fortress).

Something bad happened, the monsters held captive for study escaped due to rivalry which unfortunately turned deadly.

A variety of monsters are stalking the halls and maybe the party will get lucky investigating and find out what happened.

Should fit for you, except you'll need to bump up the CR's for a 9th level party (and one of the monsters in fact is a bhargest, if I recall correctly, so you can power him up, since he tries to eat bodies he finds in the academy).
 




Here are a few 2E Dungeon adventures that might fit:
Issue #3 Volume I, Number 3 (January/February 1987)

BOOK WITH NO END, THE*
AD&D adventure, 6-8 characters of levels 8-12
Written by: Richard Emerich
Artwork by: Roger Raupp
Mountains/wasteland, any climate
24 pages

Description: The characters are hired to retrieve a powerful artifact, the Book With No End, from the shattered tower of the dead wizard Magus.


Issue #37 Volume VII, Number 1 (September/October 1992)

WIZARD'S FATE, A
AD&D FORGOTTEN REALMS adventure, 3-6 characters of levels 1-3
Written by: Christopher Perkins
Artwork by: Bob Walters
Hills/subterranean, temperate
9 pages

Description: A wizard finds true love and gives up his evil ways, but his imp familiar has other plans.


Issue #56 Volume X, Number 2 (November/December 1995)

BRIOCHT
AD&D adventure, 4-5 characters of levels 10-12
Written by: Willie Walsh
Artwork by: David Day
Any wilderness/subterranean, temperate
15 pages

Description: A petty rivalry between two Celtic clans leads the heroes on a bold trek to find the wizard Ocras.
(from this Dungeon Magazine Index)

You'll have to convert them though.


Also there is the Greyhawk adventure "The House on Summoner Court", by Roger E. Moore, which was published in Shadis #50 (Aug 1998) but is also available online. It is for AD&D 2nd Edition, levels not provided (probably levels 7+). This adventure first appeared in The Oerth Journal #7, which differs significantly from the Shadis version; characters subjected to Erac's Cousin's machinations should be higher level than the Shadis version, probably 10+. It is also available at the RPG Archive.
 

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