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I need a D&D counseling session! Help! (Re: Update ("Argument-Stopping Protocols" -- please advise!))
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<blockquote data-quote="Fanaelialae" data-source="post: 7954367" data-attributes="member: 53980"><p>Because class guides are generally written from the perspective of that class (that's what I'm assuming you mean by guide). Shillelagh and Magic Stone aren't that great for a druid (by which I mean there are better options amongst the cantrips). Although I did have a high level druid in one campaign who used a Staff of the Viper in conjunction with Shillelagh when he was forced into melee. It was reasonably effective.</p><p></p><p>As written, they're also decent but not amazing for non-druids. However, were you to buff them by scaling as cantrips normally do, they'd be OP in the hands of a non-druid. Imagine an 11th level fighter making 3 attacks with Shillelagh for 3d8+mod damage. Now imagine that their Shillelagh is a Staff of Striking! It would be completely over the top.</p><p></p><p>FWIW, if I were to do anything with Shillelagh it would be to have it grant Extra Attack at 11th level. This buffs the druid without buffing the fighter. Even here, however, you need to be somewhat careful as there might be some unreasonable combination out there that could exploit this. Ultimately, I don't think Shillelagh is so weak that it really requires a buff. Some options will always be on the lower end of the scale. 5e is pretty good about ensuring that no options are unviable. </p><p></p><p></p><p>By using my own campaign as a test bed, over the years I have actually convinced the fellow DMs at my table to incorporate some of my ideas (which they balked at when I first proposed them in conversation). </p><p></p><p>Of course, some of those ideas were complete disasters and caused the campaigns I tested them in to do their best Hindenburg impression. Others worked fine in my games but my fellow DMs chose not to incorporate into their own.</p><p></p><p>The point is that if you use your own campaign as the testing ground, then your friend may like some of the ideas and might then use them in his own campaigns, meaning that you would then get to experience them. It's only a maybe, but it's something.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 7954367, member: 53980"] Because class guides are generally written from the perspective of that class (that's what I'm assuming you mean by guide). Shillelagh and Magic Stone aren't that great for a druid (by which I mean there are better options amongst the cantrips). Although I did have a high level druid in one campaign who used a Staff of the Viper in conjunction with Shillelagh when he was forced into melee. It was reasonably effective. As written, they're also decent but not amazing for non-druids. However, were you to buff them by scaling as cantrips normally do, they'd be OP in the hands of a non-druid. Imagine an 11th level fighter making 3 attacks with Shillelagh for 3d8+mod damage. Now imagine that their Shillelagh is a Staff of Striking! It would be completely over the top. FWIW, if I were to do anything with Shillelagh it would be to have it grant Extra Attack at 11th level. This buffs the druid without buffing the fighter. Even here, however, you need to be somewhat careful as there might be some unreasonable combination out there that could exploit this. Ultimately, I don't think Shillelagh is so weak that it really requires a buff. Some options will always be on the lower end of the scale. 5e is pretty good about ensuring that no options are unviable. By using my own campaign as a test bed, over the years I have actually convinced the fellow DMs at my table to incorporate some of my ideas (which they balked at when I first proposed them in conversation). Of course, some of those ideas were complete disasters and caused the campaigns I tested them in to do their best Hindenburg impression. Others worked fine in my games but my fellow DMs chose not to incorporate into their own. The point is that if you use your own campaign as the testing ground, then your friend may like some of the ideas and might then use them in his own campaigns, meaning that you would then get to experience them. It's only a maybe, but it's something. [/QUOTE]
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