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I need a list of RPGs based on (in)famous media!
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5144210" data-attributes="member: 19675"><p>Moorcock's Hawkmoon and Corum books also got the RPG treatment from Chaosium.</p><p></p><p>Nivens & Barnes' Dream Park was made into an RPG by R. Talsorian games, and Nivens' Ringworld was made into an RPG as well.</p><p></p><p>Stewart Cowley's "<a href="http://en.wikipedia.org/wiki/Terran_Trade_Authority" target="_blank">Terran Trade Authority</a>" book series of illustrations and fiction depicting a space-opera setting has been made into at least 2 different rpgs.</p><p></p><p>Justice Machine, an independent comic, was made into a setting for Palladium's Heroes, Inc. RPG.</p><p></p><p>Space: 1889 is generally inspired by the works of Jules Verne and H. G. Wells.</p><p></p><p>Spaceship Zero is inspired by the original Buck Rodgers and Flash Gordon, as well as other similar serials and movies.</p><p></p><p>The Wildcards! shared-world superheroic setting has its own RPG.</p><p></p><p>Toon and BESM are inspired by genres of cartoons, not particular IP in particular.</p><p></p><p>Steve Jackson Games' flagship product, GURPS, features several licensed settings: Lois McMaster Bujold's adventures of Miles Vorkosigan (GURPS Vorkosigan); L. Sprague de Camp's stories of planet Krishna (GURPS Planet Krishna), Terry Pratchett's Discworld books (GURPS Discworld), E.E. "Doc" Smith's Lensman novels (GURPS Lensman), Jack Vance's tales of Tschai (GURPS Planet of Adventure), Gene Wolfe's New Sun chronicles (GURPS New Sun), and even games like Bungie Software's Myth (GURPS Myth), Firaxis Games' Sid Meier's Alpha Centauri (GURPS Alpha Centauri). R. Talsorian Games' Castle Falkenstein (GURPS Castle Falkenstein), Pinnacle Entertainment Group's Deadlands (GURPS Deadlands), and a version of the classic sci-fi game about the colonization of the solar system (GURPS Traveller).</p><p></p><p>And of course, properties like Star Wars and Star Trek have inspired MULTIPLE licensed RPGs.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5144210, member: 19675"] Moorcock's Hawkmoon and Corum books also got the RPG treatment from Chaosium. Nivens & Barnes' Dream Park was made into an RPG by R. Talsorian games, and Nivens' Ringworld was made into an RPG as well. Stewart Cowley's "[URL="http://en.wikipedia.org/wiki/Terran_Trade_Authority"]Terran Trade Authority[/URL]" book series of illustrations and fiction depicting a space-opera setting has been made into at least 2 different rpgs. Justice Machine, an independent comic, was made into a setting for Palladium's Heroes, Inc. RPG. Space: 1889 is generally inspired by the works of Jules Verne and H. G. Wells. Spaceship Zero is inspired by the original Buck Rodgers and Flash Gordon, as well as other similar serials and movies. The Wildcards! shared-world superheroic setting has its own RPG. Toon and BESM are inspired by genres of cartoons, not particular IP in particular. Steve Jackson Games' flagship product, GURPS, features several licensed settings: Lois McMaster Bujold's adventures of Miles Vorkosigan (GURPS Vorkosigan); L. Sprague de Camp's stories of planet Krishna (GURPS Planet Krishna), Terry Pratchett's Discworld books (GURPS Discworld), E.E. "Doc" Smith's Lensman novels (GURPS Lensman), Jack Vance's tales of Tschai (GURPS Planet of Adventure), Gene Wolfe's New Sun chronicles (GURPS New Sun), and even games like Bungie Software's Myth (GURPS Myth), Firaxis Games' Sid Meier's Alpha Centauri (GURPS Alpha Centauri). R. Talsorian Games' Castle Falkenstein (GURPS Castle Falkenstein), Pinnacle Entertainment Group's Deadlands (GURPS Deadlands), and a version of the classic sci-fi game about the colonization of the solar system (GURPS Traveller). And of course, properties like Star Wars and Star Trek have inspired MULTIPLE licensed RPGs. [/QUOTE]
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