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I need a "Xavier" for my group
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<blockquote data-quote="Oni" data-source="post: 4817232" data-attributes="member: 380"><p>Some random thoughts. </p><p></p><p>You could totally rip off Campion Bond from League of Extraordinary Gentlemen, if you want to push them in the direction of being on the wrong side.</p><p></p><p>Or if you're worried about the a patron that's too powerful so as to raise questions regarding why they don't just handle it themselves. How about they're dying. They have some goal they want to accomplish but only so much time to do it and they need help. They might even be highly capable most of the time, certainly of defending themselves, but they might also just keel over and start coughing up blood. Travel is right out except in the most desperate situations because of exacerbating the situation. </p><p></p><p>Patron is a spirit, and bound to a location or unable to take action in the physical world. </p><p></p><p>Patron is also busy working toward his goals, simply can't do it all at once. PC's won't be able to see all the pieces that way, so when it comes together they might have to stop former patron. </p><p></p><p>Some sort of creature that needs to have it's body reassembled, sends them after his bits and pieces. The body parts need not be recognizable as such, patron seems to grow healthier each time to they meet him.</p></blockquote><p></p>
[QUOTE="Oni, post: 4817232, member: 380"] Some random thoughts. You could totally rip off Campion Bond from League of Extraordinary Gentlemen, if you want to push them in the direction of being on the wrong side. Or if you're worried about the a patron that's too powerful so as to raise questions regarding why they don't just handle it themselves. How about they're dying. They have some goal they want to accomplish but only so much time to do it and they need help. They might even be highly capable most of the time, certainly of defending themselves, but they might also just keel over and start coughing up blood. Travel is right out except in the most desperate situations because of exacerbating the situation. Patron is a spirit, and bound to a location or unable to take action in the physical world. Patron is also busy working toward his goals, simply can't do it all at once. PC's won't be able to see all the pieces that way, so when it comes together they might have to stop former patron. Some sort of creature that needs to have it's body reassembled, sends them after his bits and pieces. The body parts need not be recognizable as such, patron seems to grow healthier each time to they meet him. [/QUOTE]
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