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I need beholder tactics
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<blockquote data-quote="Bad Paper" data-source="post: 2885720" data-attributes="member: 24674"><p><strong>spoiler alert</strong></p><p></p><p>Deep Horizon spoiler alert, in case anyone cares about that sort of thing.</p><p></p><p>I turned the party's druid to hamburger.</p><p></p><p>In case you don't know the desmodu, they are these [kinda silly] Large two-weapon-fighting bat-people. You can find them in the MM2.</p><p></p><p>The party decided to explore a little hard-to-reach room (ceiling height 10', maybe?). Dire-bat-shaped druid plus the flying wizard cruise into this little area. Lo and behold, two desmodus are on watch in the doorways, and behind the pillars, plunk out some arrows, call for help.</p><p></p><p>Druid wildshapes into dire bear and moves up to protect the wizard, other PCs start filtering in to the room (via flying, spider climbing, etc). Original desmodus drop bows, draw weapons, step up. Two more desmodus show up.</p><p></p><p>There's some fighting. The druid is of course untouchable (AC about 36). The fighter in full plate has a pretty darn high AC, too.</p><p></p><p>Then the beholder showed up, big eye open, blanketed enough of the room to matter. The fighter's AC was comparable to (or even better than) the desmodus', but the druid dropped to <strong>16</strong>. Two desmodus' full attacks later, and she's dying. The wizard was the only one available to drag her out of there, but as he was doing it, they butchered her into little pieces.</p><p></p><p>So the trick with beholders is: 1) minions with lots of attacks 2) cramped space 3) delay the arrival of the antimagic cone by a couple of rounds. This will get your party engage a certain kind of strategy that will likely get them killed.</p><p></p><p>PS: The druid is played by my wife. I am <strong>such</strong> the RBDM. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="Bad Paper, post: 2885720, member: 24674"] [b]spoiler alert[/b] Deep Horizon spoiler alert, in case anyone cares about that sort of thing. I turned the party's druid to hamburger. In case you don't know the desmodu, they are these [kinda silly] Large two-weapon-fighting bat-people. You can find them in the MM2. The party decided to explore a little hard-to-reach room (ceiling height 10', maybe?). Dire-bat-shaped druid plus the flying wizard cruise into this little area. Lo and behold, two desmodus are on watch in the doorways, and behind the pillars, plunk out some arrows, call for help. Druid wildshapes into dire bear and moves up to protect the wizard, other PCs start filtering in to the room (via flying, spider climbing, etc). Original desmodus drop bows, draw weapons, step up. Two more desmodus show up. There's some fighting. The druid is of course untouchable (AC about 36). The fighter in full plate has a pretty darn high AC, too. Then the beholder showed up, big eye open, blanketed enough of the room to matter. The fighter's AC was comparable to (or even better than) the desmodus', but the druid dropped to [b]16[/b]. Two desmodus' full attacks later, and she's dying. The wizard was the only one available to drag her out of there, but as he was doing it, they butchered her into little pieces. So the trick with beholders is: 1) minions with lots of attacks 2) cramped space 3) delay the arrival of the antimagic cone by a couple of rounds. This will get your party engage a certain kind of strategy that will likely get them killed. PS: The druid is played by my wife. I am [b]such[/b] the RBDM. :] [/QUOTE]
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