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I need D&D planets.
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<blockquote data-quote="Celebrim" data-source="post: 5514852" data-attributes="member: 4937"><p>I should probably fork this thread, but this is the challenge I've always had with Sci-fi. "I need... planets.", indeed. I'm barely able to fill an area the size of south carolina with a reasonable amount of detail, and you want whole planets?? You want an entire galaxy???</p><p></p><p>It just can't be done. Any planet you devise will be in practice shamed by the Earth in its detail, scope, and diversity of ecologies, land forms, cultures and geology. Most sci-fi planets are little more than a few square miles of the Earth (at most!!) tiled over the entire planet.</p><p></p><p>Which would be my first suggestion on how to form fantasy planets. Take few square miles of the world and tile it on that theme. Your players are never going to get to know more than a few square miles anyway, so you don't need to worry about the fact that your whole planet is really a few acres of the earth. The same can be done with any invented literary or game planet. Alternately, you can have the planet be highly inhospitable and reduce the whole planet to a castle or dungeon - I mean mining outpost/research center/penal colony/ancient ruins/ect.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5514852, member: 4937"] I should probably fork this thread, but this is the challenge I've always had with Sci-fi. "I need... planets.", indeed. I'm barely able to fill an area the size of south carolina with a reasonable amount of detail, and you want whole planets?? You want an entire galaxy??? It just can't be done. Any planet you devise will be in practice shamed by the Earth in its detail, scope, and diversity of ecologies, land forms, cultures and geology. Most sci-fi planets are little more than a few square miles of the Earth (at most!!) tiled over the entire planet. Which would be my first suggestion on how to form fantasy planets. Take few square miles of the world and tile it on that theme. Your players are never going to get to know more than a few square miles anyway, so you don't need to worry about the fact that your whole planet is really a few acres of the earth. The same can be done with any invented literary or game planet. Alternately, you can have the planet be highly inhospitable and reduce the whole planet to a castle or dungeon - I mean mining outpost/research center/penal colony/ancient ruins/ect. [/QUOTE]
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