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<blockquote data-quote="sword-dancer" data-source="post: 398016" data-attributes="member: 1491"><p><strong>Re: Time to speak up...</strong></p><p></p><p></p><p></p><p> </p><p>You couldn`t be more wrong, in this thread are at least 5 GMs i would like to play with, but there are the sea between.</p><p></p><p> Mundane Equipment, but if i`m right (don`t own the module) the level of the party and the lev of the module expect them to have magic equipment, and not a few items, except if you balance the module out.</p><p>And btw i´ve played Fantasy RPG, where for an high lev -Character a permanent magical item is an rare exception, with the exception of a few special class items an arcane Character could craft themselves, paying in permanent Spellpoints.</p><p>Potions are rareand reloadable Items(also costing permanent SPP) are very rare and diffiucult to make, needing high skill and high spell levels.</p><p></p><p> </p><p> </p><p>That don`t fit together and it definitely didn`t fit with 22 dead PCs.</p><p></p><p>I sign the right of every GM to ban any Item, Power, Spell, Class etc that didn`t fit his campaign (world), his style, made unnecessary complications or he didn`t like to have in his game!</p><p>but every GM has the duty to balance his Campaigns, Adventurs and challenges to be in his party range.</p><p>Not to beat them, but to be survivable.</p></blockquote><p></p>
[QUOTE="sword-dancer, post: 398016, member: 1491"] [b]Re: Time to speak up...[/b] You couldn`t be more wrong, in this thread are at least 5 GMs i would like to play with, but there are the sea between. Mundane Equipment, but if i`m right (don`t own the module) the level of the party and the lev of the module expect them to have magic equipment, and not a few items, except if you balance the module out. And btw i´ve played Fantasy RPG, where for an high lev -Character a permanent magical item is an rare exception, with the exception of a few special class items an arcane Character could craft themselves, paying in permanent Spellpoints. Potions are rareand reloadable Items(also costing permanent SPP) are very rare and diffiucult to make, needing high skill and high spell levels. That don`t fit together and it definitely didn`t fit with 22 dead PCs. I sign the right of every GM to ban any Item, Power, Spell, Class etc that didn`t fit his campaign (world), his style, made unnecessary complications or he didn`t like to have in his game! but every GM has the duty to balance his Campaigns, Adventurs and challenges to be in his party range. Not to beat them, but to be survivable. [/QUOTE]
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