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<blockquote data-quote="takyris" data-source="post: 400337" data-attributes="member: 5171"><p>thulsa: looking at the graveyard using my own little system, I'm seeing a bunch of YA and YC, and not a whole lot else. There are monsters that are about the party's CR, monsters that are more powerful -- in some cases a ton more powerful -- but not a whole lot that either bypasses hit points or is an easy kill.</p><p></p><p>What this means:</p><p></p><p>22 character deaths, almost all by melee damage.</p><p></p><p>Does the party have enough access to healing potions, wands, scrolls, and spells?</p><p></p><p>Does the party have the opportunity to rest often enough to recover spells?</p><p></p><p>Does the party have the chance to withdraw from combats that are going to get PCs killed?</p><p></p><p>Heck, multiple people died from a water elemental. Were they just stupid? Did they refuse to run away? Did they fight stupidly, not using the ranged attacks and direct damage spells that I'm sure you've made available to them? A water Elemental has a movement rate of 20 feet on land -- and with its CR being so far above the party's level (looking at the levels of people who got killed and looking at the CR7 Huge water elemental), it seems crazy to toss them in against it and not give them a chance to escape with their fallen friends, or sneak past it, or something.</p><p></p><p>Otherwise, all you're doing is encouraging cowardly behavior. Like what you're accusing Omraxes of.</p><p></p><p>-Tacky</p></blockquote><p></p>
[QUOTE="takyris, post: 400337, member: 5171"] thulsa: looking at the graveyard using my own little system, I'm seeing a bunch of YA and YC, and not a whole lot else. There are monsters that are about the party's CR, monsters that are more powerful -- in some cases a ton more powerful -- but not a whole lot that either bypasses hit points or is an easy kill. What this means: 22 character deaths, almost all by melee damage. Does the party have enough access to healing potions, wands, scrolls, and spells? Does the party have the opportunity to rest often enough to recover spells? Does the party have the chance to withdraw from combats that are going to get PCs killed? Heck, multiple people died from a water elemental. Were they just stupid? Did they refuse to run away? Did they fight stupidly, not using the ranged attacks and direct damage spells that I'm sure you've made available to them? A water Elemental has a movement rate of 20 feet on land -- and with its CR being so far above the party's level (looking at the levels of people who got killed and looking at the CR7 Huge water elemental), it seems crazy to toss them in against it and not give them a chance to escape with their fallen friends, or sneak past it, or something. Otherwise, all you're doing is encouraging cowardly behavior. Like what you're accusing Omraxes of. -Tacky [/QUOTE]
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