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<blockquote data-quote="JDragon" data-source="post: 407154" data-attributes="member: 780"><p>Well, I just found this thread so I gotta throw the basics down before I throw my 2 cents in.</p><p></p><p>I'm a player/DM with 15+ years of experience, over 4 editions of D&D. I reugularly run games at the local convention and have done several campaigns of varying lengths and will be starting to run RTTTOEE on Thursday.</p><p></p><p>From what I've seen and read RTTTOEE is easily in the top ten for most difficult D&D adventures. Along with Tomb of Horrors/ Lab. of Madness / Paladin in Hell / orig TOEE etc.</p><p></p><p>As far as a DM's right to ban spells/ adjust magical items etc, Thulsa is correct, he has rule 0 in his corner. I don't think its unreasonable for the players to be told why these things are being done, as it is their game too. I myself would not play in such a game unless there were MAJOR campaign/world events explaining these. </p><p></p><p>I've read alot of info here and on Monte's board regarding RTTTOEE and 22 deaths is really high for the whole campaign not to mention only half of it. As most here, the reason behind this level of deaths is of interest to me.</p><p></p><p>Realy what this all comes down to is prefrence of playing style, and from what I'm hearing the player and DM are on diffrent pages and need to come to some kinda of amicable agreement or start playing board games where all the rules are spelled out clearly.</p><p></p><p>I myself would have walked away along time ago. (just my opinion based on what I have read here, which i know is not the full story with very little knowedge about the sources of information other than what they have said about themselves or each other. )</p><p></p><p>JDragon</p></blockquote><p></p>
[QUOTE="JDragon, post: 407154, member: 780"] Well, I just found this thread so I gotta throw the basics down before I throw my 2 cents in. I'm a player/DM with 15+ years of experience, over 4 editions of D&D. I reugularly run games at the local convention and have done several campaigns of varying lengths and will be starting to run RTTTOEE on Thursday. From what I've seen and read RTTTOEE is easily in the top ten for most difficult D&D adventures. Along with Tomb of Horrors/ Lab. of Madness / Paladin in Hell / orig TOEE etc. As far as a DM's right to ban spells/ adjust magical items etc, Thulsa is correct, he has rule 0 in his corner. I don't think its unreasonable for the players to be told why these things are being done, as it is their game too. I myself would not play in such a game unless there were MAJOR campaign/world events explaining these. I've read alot of info here and on Monte's board regarding RTTTOEE and 22 deaths is really high for the whole campaign not to mention only half of it. As most here, the reason behind this level of deaths is of interest to me. Realy what this all comes down to is prefrence of playing style, and from what I'm hearing the player and DM are on diffrent pages and need to come to some kinda of amicable agreement or start playing board games where all the rules are spelled out clearly. I myself would have walked away along time ago. (just my opinion based on what I have read here, which i know is not the full story with very little knowedge about the sources of information other than what they have said about themselves or each other. ) JDragon [/QUOTE]
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