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<blockquote data-quote="Tilla the Hun (work)" data-source="post: 1584807" data-attributes="member: 14214"><p>Some really good ideas above...</p><p></p><p>Just one comment that I wish to add...</p><p></p><p>On the initial surprise attack - and yes, given the combatants, the dragon can pull off a surprise, whether coming out of the marsh waters or what have you - be sure to 'snatch' the party cleric on your flyby attack - use TS to make sure you nab him. End your movement inside a lake of acid, and stay grappled with the cleric till it stops moving (smary players = bluff usage here). Then attempt to do it to the wizard - you might take a hit or two there. Once the wizard and cleric are out, those that remain are subject to your mercy <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Even if the fight does go south - they are short their cleric for spell healing. Some lizard folk commoners directed to 'swarm' and 'steal items' will limit their ability to do anything at all - much less of there are rogues mixed in among them...</p><p></p><p>Oh, and one another comment - a half-black dragon lizard man druid of nuetral evil alignment that the dragon has in it's thrall (long string of persuasive lies, etc.) could provide any number of magically summoned animal minions of a significant threat. Given the druids ability to hide in the swamps (+20 even with NO skill ranks - camouflage spell + wieldspell), it'd take a minor miracle for him to be spotted <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Snake swiftness spell en masse w/ swarm of lizardfolk + summoned creatures = pure nastiness.</p><p></p><p>Make him the dragons cult leader and the dragon is their 'god', if you want cliches.</p></blockquote><p></p>
[QUOTE="Tilla the Hun (work), post: 1584807, member: 14214"] Some really good ideas above... Just one comment that I wish to add... On the initial surprise attack - and yes, given the combatants, the dragon can pull off a surprise, whether coming out of the marsh waters or what have you - be sure to 'snatch' the party cleric on your flyby attack - use TS to make sure you nab him. End your movement inside a lake of acid, and stay grappled with the cleric till it stops moving (smary players = bluff usage here). Then attempt to do it to the wizard - you might take a hit or two there. Once the wizard and cleric are out, those that remain are subject to your mercy :) Even if the fight does go south - they are short their cleric for spell healing. Some lizard folk commoners directed to 'swarm' and 'steal items' will limit their ability to do anything at all - much less of there are rogues mixed in among them... Oh, and one another comment - a half-black dragon lizard man druid of nuetral evil alignment that the dragon has in it's thrall (long string of persuasive lies, etc.) could provide any number of magically summoned animal minions of a significant threat. Given the druids ability to hide in the swamps (+20 even with NO skill ranks - camouflage spell + wieldspell), it'd take a minor miracle for him to be spotted :) Snake swiftness spell en masse w/ swarm of lizardfolk + summoned creatures = pure nastiness. Make him the dragons cult leader and the dragon is their 'god', if you want cliches. [/QUOTE]
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