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I need help choosing a Prc
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<blockquote data-quote="Kae'Yoss" data-source="post: 198145" data-attributes="member: 4134"><p>Hmm... I don't like being restricted. If the DM's story is really good it will remain so no matter what type of character you play. If the DM presents us a story and forces us to take this class or that, then it's no RPG, its like I read a book, and I'm sure there are better autors out there than my DM. That's why we all play RPG, right? Play a character you want to play (and let the DM build the story around it. It should be details only, anyway), not to fit into a story made by someone else. </p><p></p><p>Of course, he can indirectly restrict the whole thing by restricting the available alignments (a CE rogue would be out of place in a campaign where the party goes on a quest in the name of Tyr!), but to forbid the player to play, say, a bladesinger, only because "it doesn't fit into the story" and referring him to the fighter class is just poor. </p><p></p><p>If the DM things that the PrC is overpowered (maybe because some circumstances in the campaign) and forbids it, that's OK though.</p><p></p><p></p><p>I agree to a certain level: the PrC's are usually intendet as a tool for the DM to customize his world. But if a given PrC fits the character well and the player wants to take it, why forbid it to him. The only thing that would be wise to do in this situation would be to come up with a self-made PrC that fits perfectly into the campaign and make the player's mouth watery, so he will dump the other PrC and take the DM's home-brewn one!</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 198145, member: 4134"] Hmm... I don't like being restricted. If the DM's story is really good it will remain so no matter what type of character you play. If the DM presents us a story and forces us to take this class or that, then it's no RPG, its like I read a book, and I'm sure there are better autors out there than my DM. That's why we all play RPG, right? Play a character you want to play (and let the DM build the story around it. It should be details only, anyway), not to fit into a story made by someone else. Of course, he can indirectly restrict the whole thing by restricting the available alignments (a CE rogue would be out of place in a campaign where the party goes on a quest in the name of Tyr!), but to forbid the player to play, say, a bladesinger, only because "it doesn't fit into the story" and referring him to the fighter class is just poor. If the DM things that the PrC is overpowered (maybe because some circumstances in the campaign) and forbids it, that's OK though. I agree to a certain level: the PrC's are usually intendet as a tool for the DM to customize his world. But if a given PrC fits the character well and the player wants to take it, why forbid it to him. The only thing that would be wise to do in this situation would be to come up with a self-made PrC that fits perfectly into the campaign and make the player's mouth watery, so he will dump the other PrC and take the DM's home-brewn one! [/QUOTE]
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