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I need help creating an Epic Demigod Hero.
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<blockquote data-quote="Creamsteak" data-source="post: 263430" data-attributes="member: 552"><p>Well basically, I have about thirty six and a half pages of crap about this NPC this one character included in his background. The Player of this character kept asking when I would bring him into play, and stuff like that. He tried to make this NPC sound like a damn god. He finally quit ranting last week, and now my plan is to introduce him only when the player finally thinks that I am never going to introduce this lead. Surprise him...</p><p></p><p>And the player's stuff he kept on piling on my "in-box" about this NPC makes him seem really obsessed with being overly cool-headed and methodical. That's not the way I like heroes to be, but I'll let this go just once. His lead to the PC is that the NPC was the guy that killed some whats-its-demigod that killed some adventuring party that stayed at his house or something. I think the PC expects this guy to be all "daddy" with him, and protect him from something, or give him a treat... but I think I'm going to play him just the way the Player wrote about him. Too damn cool-headed to be real, and way to methodical to be efficient.</p><p></p><p>If your PCs fought against a Lich by walking at him very slowly, and hacking him to pieces if they got close enough... you would laugh and launch some spells from the ceiling where the players can't get to you. So basically he needs to be able to withstand spell bombardment and similar affects, and have incredibly epic damage reduction, or else he already would have been killed. The damage reduction comes from being a demi-god, and some other things would as well.</p><p></p><p>Eh... the worst player in my group is always submitting "these" kind of leads into my folder. I have a folder full of player-suggestions/leads/backgrounds... and he gets upset because I don't use his leads. I want to help him out with this, so I figure I'll use the one he did the most ranting about. As you know, I run a player-centric campaign, and all the other characters get tons of adventures directly related to thier own goals, and things like that, but he has just lost his glimmer while playing because nothing seems to have any relevance to his character. Plus he's a fricken fighter with nothing special about him, and all he does is hack n' slash.</p><p></p><p>Does that help?</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 263430, member: 552"] Well basically, I have about thirty six and a half pages of crap about this NPC this one character included in his background. The Player of this character kept asking when I would bring him into play, and stuff like that. He tried to make this NPC sound like a damn god. He finally quit ranting last week, and now my plan is to introduce him only when the player finally thinks that I am never going to introduce this lead. Surprise him... And the player's stuff he kept on piling on my "in-box" about this NPC makes him seem really obsessed with being overly cool-headed and methodical. That's not the way I like heroes to be, but I'll let this go just once. His lead to the PC is that the NPC was the guy that killed some whats-its-demigod that killed some adventuring party that stayed at his house or something. I think the PC expects this guy to be all "daddy" with him, and protect him from something, or give him a treat... but I think I'm going to play him just the way the Player wrote about him. Too damn cool-headed to be real, and way to methodical to be efficient. If your PCs fought against a Lich by walking at him very slowly, and hacking him to pieces if they got close enough... you would laugh and launch some spells from the ceiling where the players can't get to you. So basically he needs to be able to withstand spell bombardment and similar affects, and have incredibly epic damage reduction, or else he already would have been killed. The damage reduction comes from being a demi-god, and some other things would as well. Eh... the worst player in my group is always submitting "these" kind of leads into my folder. I have a folder full of player-suggestions/leads/backgrounds... and he gets upset because I don't use his leads. I want to help him out with this, so I figure I'll use the one he did the most ranting about. As you know, I run a player-centric campaign, and all the other characters get tons of adventures directly related to thier own goals, and things like that, but he has just lost his glimmer while playing because nothing seems to have any relevance to his character. Plus he's a fricken fighter with nothing special about him, and all he does is hack n' slash. Does that help? [/QUOTE]
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I need help creating an Epic Demigod Hero.
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