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<blockquote data-quote="raptor112" data-source="post: 6092430" data-attributes="member: 48183"><p>Ok, I think I might of miswrote something, The Living Electricity is not the Ending Boss, its a seperate fight in that could affect the ending boss fight. The ending boss fight is a human with some steampunky weapons and gagets, who's skin melts away to reveal the full conversion borg that he really is (i.e. a robot body with only a human brain as the organic part)</p><p></p><p>To give you an idea there are three set pieces that can be done in any order (with 2 of the set pieces not nessacery to complete their mission but needed if they want to find out the whole story)</p><p></p><p>set piece 1: The masgistrates office/home, this is were the gremlins are hold up, and build a few "guard" dogs to keep the villagers out. They are set to attack anything that isn't a gremlin, meaning the PC's are going to face them before they find the gremlins. Also the gremlins'are planning on taking the fight to the living Electricity in the second set piece</p><p></p><p>Set piece 2: Is the small shrine to the ArchAngel Moradin (long story), it has something called the Planar Resinator in it, which is causing the plane of maddness to be tranposed over reality off and on (and in larger and larger areas) It also serves as the living Electricity's lair. The gremlins and their machines will fail, simply because the Living Electricity has largely ignored them for now, and will take control of their machines (and one of the gremlins with a mechanical arm). The final set is where the two stage boss fight takes place.</p><p></p><p>Set piece 3: is The Tillengaust Mannor, where Micheal Tillengaust is in his workshop, and he is the two stage standard artiliary/solo soldier/skirmisher. </p><p></p><p>I do see what your saying about not leting them use the robots. I will try and make it more mechanical traps then. Also thanks for reminding me about just the generic town guard/angry mob. I was so focused on the tech bits I forgot that they have "monsters' that are townsfolk. Though I need to find some that are standard monsters and some that are minions.</p></blockquote><p></p>
[QUOTE="raptor112, post: 6092430, member: 48183"] Ok, I think I might of miswrote something, The Living Electricity is not the Ending Boss, its a seperate fight in that could affect the ending boss fight. The ending boss fight is a human with some steampunky weapons and gagets, who's skin melts away to reveal the full conversion borg that he really is (i.e. a robot body with only a human brain as the organic part) To give you an idea there are three set pieces that can be done in any order (with 2 of the set pieces not nessacery to complete their mission but needed if they want to find out the whole story) set piece 1: The masgistrates office/home, this is were the gremlins are hold up, and build a few "guard" dogs to keep the villagers out. They are set to attack anything that isn't a gremlin, meaning the PC's are going to face them before they find the gremlins. Also the gremlins'are planning on taking the fight to the living Electricity in the second set piece Set piece 2: Is the small shrine to the ArchAngel Moradin (long story), it has something called the Planar Resinator in it, which is causing the plane of maddness to be tranposed over reality off and on (and in larger and larger areas) It also serves as the living Electricity's lair. The gremlins and their machines will fail, simply because the Living Electricity has largely ignored them for now, and will take control of their machines (and one of the gremlins with a mechanical arm). The final set is where the two stage boss fight takes place. Set piece 3: is The Tillengaust Mannor, where Micheal Tillengaust is in his workshop, and he is the two stage standard artiliary/solo soldier/skirmisher. I do see what your saying about not leting them use the robots. I will try and make it more mechanical traps then. Also thanks for reminding me about just the generic town guard/angry mob. I was so focused on the tech bits I forgot that they have "monsters' that are townsfolk. Though I need to find some that are standard monsters and some that are minions. [/QUOTE]
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