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I NEED HELP ON SOME CAMPAIGN PROBLEMS!!!
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<blockquote data-quote="Benji" data-source="post: 7321247" data-attributes="member: 6793743"><p>The player who complains there's no threat and no one dies - change your plans. Kill off their character. Then ask them that's what they wanted.</p><p></p><p>Or I guess you could opt to re-think the plot so it's not a problem. It's only set in stone once you let it be.</p><p></p><p>The player who complains about realistic cities. Tell him the next city will be a totally realistic medieval town -you've done some research. Then have all the villagers go screaming away if any of the players are anything outside of medieval europe (elves, dwarves, orcs, mages, anything). The gently remind them that game is not set in a medieval world it's set in a fantasy world. Those things are very different and magic allows a city to support this many people. Or all the halflings and elves eat less and use less water.</p><p></p><p>Or maybe you can have a word and suggest that searching for economic and geopolitical realism in a world with Beholders in it kind of misses the point.</p><p></p><p>I suppose, even better, just show them this reply and they will figure there are DM's (like me) who would be a far worst fit for them and they are lucky to have you.</p><p></p><p>(Some of this post is meant to make you laugh/commiserate. Please don't take most of it seriously).</p></blockquote><p></p>
[QUOTE="Benji, post: 7321247, member: 6793743"] The player who complains there's no threat and no one dies - change your plans. Kill off their character. Then ask them that's what they wanted. Or I guess you could opt to re-think the plot so it's not a problem. It's only set in stone once you let it be. The player who complains about realistic cities. Tell him the next city will be a totally realistic medieval town -you've done some research. Then have all the villagers go screaming away if any of the players are anything outside of medieval europe (elves, dwarves, orcs, mages, anything). The gently remind them that game is not set in a medieval world it's set in a fantasy world. Those things are very different and magic allows a city to support this many people. Or all the halflings and elves eat less and use less water. Or maybe you can have a word and suggest that searching for economic and geopolitical realism in a world with Beholders in it kind of misses the point. I suppose, even better, just show them this reply and they will figure there are DM's (like me) who would be a far worst fit for them and they are lucky to have you. (Some of this post is meant to make you laugh/commiserate. Please don't take most of it seriously). [/QUOTE]
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