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I need help with an antagonist I want to make.
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<blockquote data-quote="Rai_SD_Knight" data-source="post: 4891331" data-attributes="member: 84803"><p>Ok so to Review:</p><p>skill points</p><p>level 5 monk 64</p><p>level 5 sorcerer 22(-8 for KA)</p><p>level 2(+ eventually) Dragon Descendant 10</p><p>Knowledge arcane (8)</p><p>Probably max tumble(any other suggestions)</p><p>so he is level 12 Feats/class abilities</p><p>- the Human bonus for Dragon Heritage(blue or bronze)</p><p>5 for his levels 1,3,6,9,12 pick up Impr grapple(maybe) ,weapons focus(unarmed)ring of golden bell(for the range) Any other suggestions</p><p></p><p>sorcerer spells 06, 1st 4, 2nd 2 or is it 6/6/4 (and then the DDs ability)</p><p>Probably Illusion and phantasm for 0 level like <strong>Fleeting Fame,</strong><strong>Shadowplay</strong></p><p><strong></strong>and debilitating spells </p><p>1st level Buff, debilitating (fear and distract?), and damage spells (any ideas over all)</p><p>2nd level damage and buff</p><p>3rd(I think do to PrC second level ability) damage (any thoughts)</p><p>and a familiar (I can change this for a feat right? or I guess look into a construct and explain his right gauntlet)</p><p></p><p>monk</p><p>AC bonus +!</p><p>Flurry of blows +2/+2 bonus</p><p>Improved unarmed strike</p><p>stunning fist 1st level monk bonus</p><p>combat reflexes 2nd level monk bonus</p><p>Evasion </p><p>Fast movement </p><p>Ki strike</p><p>Slow fall</p><p>Purity of body</p><p>Dragon Descendent</p><p>spells per day increase</p><p>Natural Armor +1</p><p>Dragon Magic</p><p>Claws and bite(drop claws, cause monks is better)</p><p>Ability boost noted below</p><p></p><p>languages(?)(May not apply if I do the perm Tongues)</p><p>common </p><p>Dragonic(minus one from int mod for Dragon descendant)</p><p>+2 for int mod(I think)</p><p></p><p>as for stat bonuses thats 3 so then the Prcs +2 str</p><p>Str 17+2</p><p>Dex 16</p><p>Con12</p><p>intel 17</p><p>wis 16+1</p><p>Char 14+2</p><p></p><p>Oh ah what about HD and BAB </p><p>With BAB you add all class together right so 6 to start (wait thats enough for a second attack right)</p><p>but with HD do you add them the same way, or average them, or just take the highest</p></blockquote><p></p>
[QUOTE="Rai_SD_Knight, post: 4891331, member: 84803"] Ok so to Review: skill points level 5 monk 64 level 5 sorcerer 22(-8 for KA) level 2(+ eventually) Dragon Descendant 10 Knowledge arcane (8) Probably max tumble(any other suggestions) so he is level 12 Feats/class abilities - the Human bonus for Dragon Heritage(blue or bronze) 5 for his levels 1,3,6,9,12 pick up Impr grapple(maybe) ,weapons focus(unarmed)ring of golden bell(for the range) Any other suggestions sorcerer spells 06, 1st 4, 2nd 2 or is it 6/6/4 (and then the DDs ability) Probably Illusion and phantasm for 0 level like [B]Fleeting Fame,[/B][B]Shadowplay [/B]and debilitating spells 1st level Buff, debilitating (fear and distract?), and damage spells (any ideas over all) 2nd level damage and buff 3rd(I think do to PrC second level ability) damage (any thoughts) and a familiar (I can change this for a feat right? or I guess look into a construct and explain his right gauntlet) monk AC bonus +! Flurry of blows +2/+2 bonus Improved unarmed strike stunning fist 1st level monk bonus combat reflexes 2nd level monk bonus Evasion Fast movement Ki strike Slow fall Purity of body Dragon Descendent spells per day increase Natural Armor +1 Dragon Magic Claws and bite(drop claws, cause monks is better) Ability boost noted below languages(?)(May not apply if I do the perm Tongues) common Dragonic(minus one from int mod for Dragon descendant) +2 for int mod(I think) as for stat bonuses thats 3 so then the Prcs +2 str Str 17+2 Dex 16 Con12 intel 17 wis 16+1 Char 14+2 Oh ah what about HD and BAB With BAB you add all class together right so 6 to start (wait thats enough for a second attack right) but with HD do you add them the same way, or average them, or just take the highest [/QUOTE]
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I need help with an antagonist I want to make.
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