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i need help with my plot/game
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<blockquote data-quote="bobhayes" data-source="post: 5383134" data-attributes="member: 97874"><p>If he took the page out and is found dead with it, why didn't the assailant just take the page off his corpse?</p><p></p><p>You have a lot of good ideas but it sounds a little overwhelming for your players, with a lot of things that many groups would either not pick up on or would decide wasn't important. ("Never mind the plot details. Just tell me who I'm supposed to smash.")</p><p></p><p>I really like the corrupted order of Paladins. That player is going to have all kinds of "fun".</p><p></p><p>My suggestion is that the cave should prove to be kind of a dead end - the players will eventually save the world from the Teeth of Vecna, but as you note, not at 4th level. Instead, they should find some clues to an eventual Vecna-related mystery that will develop other the course of the campaign, but the actual threat in the cave area could be something more within their power level - maybe a 'last guardian' type of encounter, or you could tie it back into the corrupt Iounians by having a local corrupted paladin be using that as a base for his nefarious schemes...</p><p></p><p>Sounds like a fun game!</p></blockquote><p></p>
[QUOTE="bobhayes, post: 5383134, member: 97874"] If he took the page out and is found dead with it, why didn't the assailant just take the page off his corpse? You have a lot of good ideas but it sounds a little overwhelming for your players, with a lot of things that many groups would either not pick up on or would decide wasn't important. ("Never mind the plot details. Just tell me who I'm supposed to smash.") I really like the corrupted order of Paladins. That player is going to have all kinds of "fun". My suggestion is that the cave should prove to be kind of a dead end - the players will eventually save the world from the Teeth of Vecna, but as you note, not at 4th level. Instead, they should find some clues to an eventual Vecna-related mystery that will develop other the course of the campaign, but the actual threat in the cave area could be something more within their power level - maybe a 'last guardian' type of encounter, or you could tie it back into the corrupt Iounians by having a local corrupted paladin be using that as a base for his nefarious schemes... Sounds like a fun game! [/QUOTE]
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