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I need help with out of control Quentin Tarantino-esque gangster characters!
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<blockquote data-quote="shadow" data-source="post: 2591430" data-attributes="member: 2182"><p>Help! I have a major problem with a player in the group that I play with. The said player has a habit of creating sadistic, out-of-control "thug" type characters. I have known the player and gamed with him for a long time. His characters always have been somewhat of an antihero, a little on the wild side. I never had a major problem with that; I always figured RPGs were a chance to create a memorable character that behaves in a way that you couldn't behave in real life. However, after getting into all the damn Quentin Tarantino movies and watching Sin City <strong>five times</strong>, his characters have become extremely psychotic and sadistic.</p><p>I expect the party to interrogate prisoners in a conspiracy scenario to find out information. However, for the last few games <strong>every single battle</strong> has ended with a lengthy and brutal interrogation, whether or not it is appropriate to the plot. Moreove, the player has begun to use torture methods right out of movies like Reservoir Dogs and Sin City. It seems that he's enjoying torturing NPCs just for the fun of it!</p><p>This player completely wrecked a game a few weeks ago when his nuetral good Druid started breaking fingers and cutting the tongues of a bunch of thugs that were hired to attack the party. I ruled that his alignment changed from the act. I also warned him that he wasn't acting like a druid. He got mad and replied that he could roleplay his character anyway he wanted to. Besides, he said, he just watched Sin City and wanted to do a character based on Marv (the strong, crazy character played by Mickey Rourke), but got stuck playing a druid because the party needed divine magic.</p><p>Last night we played a d20 Modern Game set in the pulp depression-era. I figured at least he would have a chance to play a gangster since it was appropriate for the genre. Surprisingly, his character was an big, strong, uneducated, farm boy on the run from the law (since he stole money from a banker who foreclosed his family's farm). He explained that his despite his characters brashness, roughness, he was working for justice and wanted to help the common man. Things went downhill from there. The antics started with him shooting an unarmed mobster in the back after an iterrogation. Then things got really out of hand. The party captured one of the mob hitman working for the BBEG. When the player started the interrogation he described in sickening detail all the things he was doing to torture the villain with a sadistic glee. Even the GM and the other players started to get a little freaked out when he described cutting off chunks of skin from the mobster.</p><p>Now I'm in a bind. I can't kick the player out of the group. He's my roommate afterall! He's generally a decent guy, except in game. He's also a dedicated gamer that brings a lot to the gaming table. Still, his characters have gotten out of control and ruining the game.</p></blockquote><p></p>
[QUOTE="shadow, post: 2591430, member: 2182"] Help! I have a major problem with a player in the group that I play with. The said player has a habit of creating sadistic, out-of-control "thug" type characters. I have known the player and gamed with him for a long time. His characters always have been somewhat of an antihero, a little on the wild side. I never had a major problem with that; I always figured RPGs were a chance to create a memorable character that behaves in a way that you couldn't behave in real life. However, after getting into all the damn Quentin Tarantino movies and watching Sin City [b]five times[/b], his characters have become extremely psychotic and sadistic. I expect the party to interrogate prisoners in a conspiracy scenario to find out information. However, for the last few games [b]every single battle[/b] has ended with a lengthy and brutal interrogation, whether or not it is appropriate to the plot. Moreove, the player has begun to use torture methods right out of movies like Reservoir Dogs and Sin City. It seems that he's enjoying torturing NPCs just for the fun of it! This player completely wrecked a game a few weeks ago when his nuetral good Druid started breaking fingers and cutting the tongues of a bunch of thugs that were hired to attack the party. I ruled that his alignment changed from the act. I also warned him that he wasn't acting like a druid. He got mad and replied that he could roleplay his character anyway he wanted to. Besides, he said, he just watched Sin City and wanted to do a character based on Marv (the strong, crazy character played by Mickey Rourke), but got stuck playing a druid because the party needed divine magic. Last night we played a d20 Modern Game set in the pulp depression-era. I figured at least he would have a chance to play a gangster since it was appropriate for the genre. Surprisingly, his character was an big, strong, uneducated, farm boy on the run from the law (since he stole money from a banker who foreclosed his family's farm). He explained that his despite his characters brashness, roughness, he was working for justice and wanted to help the common man. Things went downhill from there. The antics started with him shooting an unarmed mobster in the back after an iterrogation. Then things got really out of hand. The party captured one of the mob hitman working for the BBEG. When the player started the interrogation he described in sickening detail all the things he was doing to torture the villain with a sadistic glee. Even the GM and the other players started to get a little freaked out when he described cutting off chunks of skin from the mobster. Now I'm in a bind. I can't kick the player out of the group. He's my roommate afterall! He's generally a decent guy, except in game. He's also a dedicated gamer that brings a lot to the gaming table. Still, his characters have gotten out of control and ruining the game. [/QUOTE]
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I need help with out of control Quentin Tarantino-esque gangster characters!
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