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<blockquote data-quote="Nightchilde-2" data-source="post: 2844960" data-attributes="member: 4109"><p>Welcome! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>What I've found to be the number one most valuable DMing advice EVAR can be summed up in three little words. Well, two little words and maybe one medium-sized word, but I digress..</p><p></p><p>Learn. To. Improvise.</p><p></p><p>To paraphrase, no storyline survives contact with the PCs. Learning to roll with the punches and make stuff up on the fly has been my most important and well used tool in the 16 or so years I've been DM/GMing.</p><p></p><p>Also, don't be afraid to liberally steal from other sources. I a plotline in a book, TV show or movie is inspiring, don't be scared to blatently rip it off. Combined with improvisation (both on your part and the part of your player(s)) can spin off what starts as a familiar story can take on a whole new life.</p></blockquote><p></p>
[QUOTE="Nightchilde-2, post: 2844960, member: 4109"] Welcome! :) What I've found to be the number one most valuable DMing advice EVAR can be summed up in three little words. Well, two little words and maybe one medium-sized word, but I digress.. Learn. To. Improvise. To paraphrase, no storyline survives contact with the PCs. Learning to roll with the punches and make stuff up on the fly has been my most important and well used tool in the 16 or so years I've been DM/GMing. Also, don't be afraid to liberally steal from other sources. I a plotline in a book, TV show or movie is inspiring, don't be scared to blatently rip it off. Combined with improvisation (both on your part and the part of your player(s)) can spin off what starts as a familiar story can take on a whole new life. [/QUOTE]
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