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<blockquote data-quote="Telperion" data-source="post: 1344291" data-attributes="member: 15711"><p>A wizard / Fighter is a bit of a hard one to play at low-levels. Even so, there are some basic things you could do...</p><p></p><p><em>True Strike</em>, <em>Shield</em> and <em>Mage Armor</em> are always nice to have around. </p><p><em>Magic Weapon</em> isn't bad either, even if it only gives that +1 bonus. </p><p></p><p>Other than that I would suggest sticking to a more traditional Wizard style of buffing your friends and using <strong>Enchantment</strong> & <strong>Necromancy</strong> school spells on your enemies. Once you have 5 levels of Wizard and 4 levels of fighter you have a fairly balanced set of combat skills and spells, and those close-combat encounters aren't so bad anymore. I suggest concentrating on two, maybe three, schools of magic. You can occasionally take something very useful outside of these schools, but sticking to a specific area gives you a better fighter / wizard.</p><p></p><p>The other option is going for the Fighter levels at this point. You can do a nice bit of damage once you get <strong>Weapon Specialization</strong> and add it to some buffs. Like mentioned above: you probably want 1 more level of wizard first, whatever you do. After that it's your decision: </p><p></p><ul> <li data-xf-list-type="ul">Figther with a few aces up your sleeve</li> <li data-xf-list-type="ul">Wizard with some experience with close-combat</li> <li data-xf-list-type="ul">An archer with a range of nasty surprises</li> </ul><p></p><p>Those are basically your options. At the moment one of my players is at Wizard 4 / Fighter 2, and he is still struggling with the concept. He has a nice array of defensive spells and feats, but the offensive side is still somewhat lacking. I would imagine that his character will become truly powerful around lvl 10, when he has Wizard 6 / Fighter 4, and that's what he is aiming at. </p><p></p><p>Also: if you can get your hands on a <em>Mage Blade</em> it is a must have for a Wizard / Fighter. The enchantment gives a +1 attack bonus / 2 levels of arcane caster you have, and it comes with a +X blade, so it's a very nice sword <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p></blockquote><p></p>
[QUOTE="Telperion, post: 1344291, member: 15711"] A wizard / Fighter is a bit of a hard one to play at low-levels. Even so, there are some basic things you could do... [I]True Strike[/I], [I]Shield[/I] and [I]Mage Armor[/I] are always nice to have around. [I]Magic Weapon[/I] isn't bad either, even if it only gives that +1 bonus. Other than that I would suggest sticking to a more traditional Wizard style of buffing your friends and using [B]Enchantment[/B] & [B]Necromancy[/B] school spells on your enemies. Once you have 5 levels of Wizard and 4 levels of fighter you have a fairly balanced set of combat skills and spells, and those close-combat encounters aren't so bad anymore. I suggest concentrating on two, maybe three, schools of magic. You can occasionally take something very useful outside of these schools, but sticking to a specific area gives you a better fighter / wizard. The other option is going for the Fighter levels at this point. You can do a nice bit of damage once you get [B]Weapon Specialization[/B] and add it to some buffs. Like mentioned above: you probably want 1 more level of wizard first, whatever you do. After that it's your decision: [list=a] [*]Figther with a few aces up your sleeve [*]Wizard with some experience with close-combat [*]An archer with a range of nasty surprises [/list] Those are basically your options. At the moment one of my players is at Wizard 4 / Fighter 2, and he is still struggling with the concept. He has a nice array of defensive spells and feats, but the offensive side is still somewhat lacking. I would imagine that his character will become truly powerful around lvl 10, when he has Wizard 6 / Fighter 4, and that's what he is aiming at. Also: if you can get your hands on a [I]Mage Blade[/I] it is a must have for a Wizard / Fighter. The enchantment gives a +1 attack bonus / 2 levels of arcane caster you have, and it comes with a +X blade, so it's a very nice sword :). [/QUOTE]
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