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I need ideas for a City of Evil Spirits...Please help me!
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<blockquote data-quote="Pielorinho" data-source="post: 883858" data-attributes="member: 259"><p>Here's an idea I've wanted to do for a long time. Unfortunately, my players all know about it.</p><p></p><p>First, choose your mark. This needs to be a good roleplayer and a good sport. She's the only one who won't be in on the trick.</p><p></p><p>Now, meet with all your other players, and explain things to them.</p><p></p><p>The fun begins after the PCs have rested. They get up and get moving around, get on the road. The mark may notice that everyone is being kind of quiet, but that's it.</p><p></p><p>Soon, the mark notices something strange about the terrain: it looks awfully familiar to her. If she mentions it, the other players should just smile enigmatically and not answer her.</p><p></p><p>And there -- could that be? yes, it looks like her childhood home! And there's her mother, standing outside it! One of the other players should at this point take the initiative and start heading toward the house.</p><p></p><p>The mother will recognize the mark as a child, will tell her that lunch is on the table. Again, if the mark doesn't take the bait, another player should, heading in for food.</p><p></p><p>Once everyone is inside, they'll notice blood on the floors, streaked horribly on the walls, spattered on the ceiling. The mother pays no attention as she prepares lunch. The other players should begin licking their lips; one of them might draw a finger through the blood on the floor and taste it.</p><p></p><p>Lunch should be children stew, or something equally gruesome. The other players should dig in happily. Mother is obviously terrified.</p><p></p><p>And it's suddenly dark out, and the stew is gone, and the other players are looking around hungrily. One of the other players attacks the Mother, biting her with suddenly-elongated teeth.</p><p></p><p>Combat, hopefully, will ensue. But you as the DM have given the other players superior stats, such that they'll win, and as they pin the mark and begin to tear her limb from limb </p><p></p><p>-- she wakes in a cold sweat, with one of the other players calling over their shoulder, "Sleepyhead, it's time to get up, we need to get on the road!"</p><p></p><p>****************</p><p></p><p>Basically, some evil spirit is implanting a nightmare in the mark, trying to freak her out and make her mistrust her companions. As the DM, you're going to recruit all the other players to play the nightmare versions of their PCs. You want them to be as subtly creepy as possible; you want them to help you build a mounting atmosphere of dread and horror, until it unleashes in the final attack. And you really, really don't want the mark to know it's a dream until the last moment.</p><p></p><p>Although the players play nightmare versions of their PCs, they're only characters in a nightmare. Their "real" PCs will have no knowledge at all of the nightmare.</p><p></p><p>For some added fun, the evil spirit might, later that day, create an illusion of the mark's childhood home, just to see what happens <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />.</p><p></p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 883858, member: 259"] Here's an idea I've wanted to do for a long time. Unfortunately, my players all know about it. First, choose your mark. This needs to be a good roleplayer and a good sport. She's the only one who won't be in on the trick. Now, meet with all your other players, and explain things to them. The fun begins after the PCs have rested. They get up and get moving around, get on the road. The mark may notice that everyone is being kind of quiet, but that's it. Soon, the mark notices something strange about the terrain: it looks awfully familiar to her. If she mentions it, the other players should just smile enigmatically and not answer her. And there -- could that be? yes, it looks like her childhood home! And there's her mother, standing outside it! One of the other players should at this point take the initiative and start heading toward the house. The mother will recognize the mark as a child, will tell her that lunch is on the table. Again, if the mark doesn't take the bait, another player should, heading in for food. Once everyone is inside, they'll notice blood on the floors, streaked horribly on the walls, spattered on the ceiling. The mother pays no attention as she prepares lunch. The other players should begin licking their lips; one of them might draw a finger through the blood on the floor and taste it. Lunch should be children stew, or something equally gruesome. The other players should dig in happily. Mother is obviously terrified. And it's suddenly dark out, and the stew is gone, and the other players are looking around hungrily. One of the other players attacks the Mother, biting her with suddenly-elongated teeth. Combat, hopefully, will ensue. But you as the DM have given the other players superior stats, such that they'll win, and as they pin the mark and begin to tear her limb from limb -- she wakes in a cold sweat, with one of the other players calling over their shoulder, "Sleepyhead, it's time to get up, we need to get on the road!" **************** Basically, some evil spirit is implanting a nightmare in the mark, trying to freak her out and make her mistrust her companions. As the DM, you're going to recruit all the other players to play the nightmare versions of their PCs. You want them to be as subtly creepy as possible; you want them to help you build a mounting atmosphere of dread and horror, until it unleashes in the final attack. And you really, really don't want the mark to know it's a dream until the last moment. Although the players play nightmare versions of their PCs, they're only characters in a nightmare. Their "real" PCs will have no knowledge at all of the nightmare. For some added fun, the evil spirit might, later that day, create an illusion of the mark's childhood home, just to see what happens :D. Daniel [/QUOTE]
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I need ideas for a City of Evil Spirits...Please help me!
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