Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
I need kobold traps.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fba827" data-source="post: 4341676" data-attributes="member: 807"><p>Part of it depends on how much time they have to construct the traps (which depends on how quickly the PCs lick their wounds and come back) and what sort and level of resources (man power/magic) this Irontooth guy has ...</p><p></p><p>But, having said that, I'm making the assumption that he won't have _that_ much time (so no fields full of pit traps and the like) and mostly man power (as opposed to magic) ...</p><p></p><p>On the path to the lair, for some reason, when you said wooded area, I immediately thought of some sort of swing trap -- either a blade swinging down from the trees as they cross through the path or just a large log (or set of logs) to bash them as they walk through. -- those would be quick and easy to set up with little man power and limited time.</p><p></p><p></p><p>I also like pit traps and tanglefoot bag traps. However, if irontooth isn't going to still be there, then slowing down the party does nothing for him (not like he is going to be trying to escape since he is already gone) so that leaves traps that will injure with the hopes that enough will kill the PCs.</p><p></p><p>BUT, if you did go the "slow down" the PCs route (pits, bear traps, etc) then maybe irontooth left some nasty creature tied up near by that is let loose on the slowed/immobilized PC/PCs.</p><p></p><p>As for in the lair itself, any possibility of some sort of gate/wall dropping after they enter, effectivly closing them in? If so, having a creature in there or have the place start flooding...</p><p></p><p>I know some of this is a little weak but just some random ideas that may spark a better idea. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="fba827, post: 4341676, member: 807"] Part of it depends on how much time they have to construct the traps (which depends on how quickly the PCs lick their wounds and come back) and what sort and level of resources (man power/magic) this Irontooth guy has ... But, having said that, I'm making the assumption that he won't have _that_ much time (so no fields full of pit traps and the like) and mostly man power (as opposed to magic) ... On the path to the lair, for some reason, when you said wooded area, I immediately thought of some sort of swing trap -- either a blade swinging down from the trees as they cross through the path or just a large log (or set of logs) to bash them as they walk through. -- those would be quick and easy to set up with little man power and limited time. I also like pit traps and tanglefoot bag traps. However, if irontooth isn't going to still be there, then slowing down the party does nothing for him (not like he is going to be trying to escape since he is already gone) so that leaves traps that will injure with the hopes that enough will kill the PCs. BUT, if you did go the "slow down" the PCs route (pits, bear traps, etc) then maybe irontooth left some nasty creature tied up near by that is let loose on the slowed/immobilized PC/PCs. As for in the lair itself, any possibility of some sort of gate/wall dropping after they enter, effectivly closing them in? If so, having a creature in there or have the place start flooding... I know some of this is a little weak but just some random ideas that may spark a better idea. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I need kobold traps.
Top