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I need low-level magic items
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<blockquote data-quote="Pinotage" data-source="post: 2572466" data-attributes="member: 15194"><p>Traditionally its magic +1 armor and weapons at around that level. For cheap items scrolls, wands and potions might be your best bet, or perhaps miscelaneous wondrous items that are cheaper. I've dabble before with creating charged versions of some of the weapon enhancements, so a charged flaming longsword +1 or a charged bane glaive +1. If you only give it a few charges, it's much cheaper but still has some of that 'coolness' factor you're after. Although I suspect this is more house rules stuff, you can price the items at half the cost of the enhancement bonus provides, so a normal +1 longsword costs 2315 gp. A +1 flaming longsword costs 8315 gp, but a +1 flaming longsword with 50 charges only costs 5315 gp. If you reduce the charges to say only 10, then the same longsword costs 2915 gp, which is cheaper and within reach for 4th level characters.</p><p></p><p>You might also want to have one off metamagic items - just price them as scrolls equivalent to the effective level of the modified spell. So, for example, you could have an orb of extension that can extend a 1st level spell, so it would cost 125 gp (an extended 1st level spell is a level 2 spell equivalent, minimum caster level 3, and 6x25 gp scroll price).</p><p></p><p>Hope that gives you some ideas.</p><p></p><p>Pinotage</p></blockquote><p></p>
[QUOTE="Pinotage, post: 2572466, member: 15194"] Traditionally its magic +1 armor and weapons at around that level. For cheap items scrolls, wands and potions might be your best bet, or perhaps miscelaneous wondrous items that are cheaper. I've dabble before with creating charged versions of some of the weapon enhancements, so a charged flaming longsword +1 or a charged bane glaive +1. If you only give it a few charges, it's much cheaper but still has some of that 'coolness' factor you're after. Although I suspect this is more house rules stuff, you can price the items at half the cost of the enhancement bonus provides, so a normal +1 longsword costs 2315 gp. A +1 flaming longsword costs 8315 gp, but a +1 flaming longsword with 50 charges only costs 5315 gp. If you reduce the charges to say only 10, then the same longsword costs 2915 gp, which is cheaper and within reach for 4th level characters. You might also want to have one off metamagic items - just price them as scrolls equivalent to the effective level of the modified spell. So, for example, you could have an orb of extension that can extend a 1st level spell, so it would cost 125 gp (an extended 1st level spell is a level 2 spell equivalent, minimum caster level 3, and 6x25 gp scroll price). Hope that gives you some ideas. Pinotage [/QUOTE]
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