Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
I need Rogue/Paladin/Bard MC advice please.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jgsugden" data-source="post: 7308483" data-attributes="member: 2629"><p>I think what some people are suggesting is that D&D is a role playing game. Your character plays a role in a story. You should consider the story before the mechanics.</p><p></p><p>In other words, don't come up with a way for the backstory to fit the mechanics that sound fun - come up with a fun story for the character and then see how to implement it with the existing mechanics. There is nothing wrong with edging those mechanics to make them a bit more efficient, but make sure they serve the story.</p><p></p><p>For example, you indicate Batman is a muse for this character. Let's build a Batman (not necessarily your ideas, but a version of the concept to show you what I mean) following these suggestions. Start with a background. Batman would have been a nobleman in my eyes, so I'd pick that as the background. Then consider race - Batman comes from wealth - what races would have a wealthy upperclass that might give us that nobleman background. Humans. Dwarves. Elves. Probably not gnomes, Halfling, half-orcs, dragonborn or tieflings in my campaign world. Then I need to ask what class he'd start out being... well, prior to the tragedy that makes him Batman, he is a bit of a fool. And then upon his tragedy he wants to be able to hide his secret mission... I'd start Bard. Then he gets his moral code - a few levels of paladin accomplish that. Then continue on with rogue to learn how to be in the shadows and return to bard to get the theatrical flair to pull off his tricks.... Bard 1, Then paladin 5, then rogue 3, then bard from there on....</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7308483, member: 2629"] I think what some people are suggesting is that D&D is a role playing game. Your character plays a role in a story. You should consider the story before the mechanics. In other words, don't come up with a way for the backstory to fit the mechanics that sound fun - come up with a fun story for the character and then see how to implement it with the existing mechanics. There is nothing wrong with edging those mechanics to make them a bit more efficient, but make sure they serve the story. For example, you indicate Batman is a muse for this character. Let's build a Batman (not necessarily your ideas, but a version of the concept to show you what I mean) following these suggestions. Start with a background. Batman would have been a nobleman in my eyes, so I'd pick that as the background. Then consider race - Batman comes from wealth - what races would have a wealthy upperclass that might give us that nobleman background. Humans. Dwarves. Elves. Probably not gnomes, Halfling, half-orcs, dragonborn or tieflings in my campaign world. Then I need to ask what class he'd start out being... well, prior to the tragedy that makes him Batman, he is a bit of a fool. And then upon his tragedy he wants to be able to hide his secret mission... I'd start Bard. Then he gets his moral code - a few levels of paladin accomplish that. Then continue on with rogue to learn how to be in the shadows and return to bard to get the theatrical flair to pull off his tricks.... Bard 1, Then paladin 5, then rogue 3, then bard from there on.... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
I need Rogue/Paladin/Bard MC advice please.
Top