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I Need some Big-Time help (Issue: Alignment, DM, PCs)
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<blockquote data-quote="howandwhy99" data-source="post: 5677640" data-attributes="member: 3192"><p>Games where the DM is tracking alignment are difficult to run. Requiring players voice their every thought is a difficult way to play a game IMO, so you might want to avoid such a design in the future. Just ask ahead of time for what's expected of the players. (this's unusual enough that you could probably spot all thoughts voiced, if such rules were in a game)</p><p></p><p>Changing character alignment is not unusual, but it sounds like your DM is almost routinely the overall status throughout the game. It is as if he's tracking the change with every single action taken causing an alignment shift. It isn't charted on a spectrum with incremental shifts, but immediate ones for actions as simple as thinking about the situation and not voicing your conclusions. </p><p></p><p>When I've seen alignment shift done functionally it means having taken a large number of actions towards the chaotic or another NPC alignment, while taking few non-chaotic actions to draw it back into the current alignment. At some point a chaotic action (think entropic act) is attempted and the DM asks for an optional saving throw (all saving throws are optional for PCs really. Players can always opt to fail). If the save succeeds, the alignment switches. The DM would the say the PC overcame some inner misgivings and performed the action. Moving out of an Alignment-based class like Paladin has more consequences than normal, but moving into an NPC-only alignment means losing your character - how ever temporarily. It can be hard to get the character back to a playable alignment (PC status), but in that way it's like death. One can almost always be brought back.</p><p></p><p>As to how the session ended and the aftermath you might think about not going back. If you really liked the game and/or the people, then I suggest voicing your misgivings about the last session. It's possible it can be run more equitably and enjoyably for all involved.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 5677640, member: 3192"] Games where the DM is tracking alignment are difficult to run. Requiring players voice their every thought is a difficult way to play a game IMO, so you might want to avoid such a design in the future. Just ask ahead of time for what's expected of the players. (this's unusual enough that you could probably spot all thoughts voiced, if such rules were in a game) Changing character alignment is not unusual, but it sounds like your DM is almost routinely the overall status throughout the game. It is as if he's tracking the change with every single action taken causing an alignment shift. It isn't charted on a spectrum with incremental shifts, but immediate ones for actions as simple as thinking about the situation and not voicing your conclusions. When I've seen alignment shift done functionally it means having taken a large number of actions towards the chaotic or another NPC alignment, while taking few non-chaotic actions to draw it back into the current alignment. At some point a chaotic action (think entropic act) is attempted and the DM asks for an optional saving throw (all saving throws are optional for PCs really. Players can always opt to fail). If the save succeeds, the alignment switches. The DM would the say the PC overcame some inner misgivings and performed the action. Moving out of an Alignment-based class like Paladin has more consequences than normal, but moving into an NPC-only alignment means losing your character - how ever temporarily. It can be hard to get the character back to a playable alignment (PC status), but in that way it's like death. One can almost always be brought back. As to how the session ended and the aftermath you might think about not going back. If you really liked the game and/or the people, then I suggest voicing your misgivings about the last session. It's possible it can be run more equitably and enjoyably for all involved. [/QUOTE]
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I Need some Big-Time help (Issue: Alignment, DM, PCs)
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