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Community
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I need some help with New Spells please
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<blockquote data-quote="Mike Sullivan" data-source="post: 1316446" data-attributes="member: 9824"><p>On the fruit thing.</p><p></p><p>I think that it's relatively clear that allowing an arcane spell which creates food and/or water isn't <em>unbalancing</em> per se. Relatively few games are going to have extended periods in which the characters really, really <em>need</em> magical food, and when you think of a Cleric's areas of core competence, I think that "creating food" comes way down the list. Besides which, a reasonably inventive Wizard can use existing spells as a poor man's Create Food: Magic Missile or Sleep are excellent for taking down small game, Detect Poison can tell you whether or not a plant is edible, and Locate Object is hugely useful for foraging. So I don't think that creating a meal-in-an-orange-rind is going to be a big deal for your Wizard's power.</p><p></p><p>Now, I think that there is a <em>flavour</em> argument for restricting food creation in certain games. Judeo-Christian mythology puts a lot of importance onto food creation -- think manna from heaven during Exodus, or Jesus with the loaves and fishes. Despite the default polytheistic background for D&D, Clerics have been designed to resonate with a very Christian concept of miraculous magic.</p><p></p><p>(Also, there's some Greek backing to the concept of food and water creation as divine magic -- I believe that Athena and Poseidon were competing for the affections of the Athenians, and Athena created an olive tree (food), while Poseidon created a spring (water). But Poseidon's spring welled with salt-water, non-potable, and thus the Athenians rejected him and accepted Athena as their patron goddess.)</p><p></p><p>So what I'd ask myself is whether or not that kind of mythological resonance is important to the atmosphere of my game. Is food creation something that feels divine in my game? Ought it to? Then reserve it for Clerics. Does my game subscribe to a less traditional flavour for miraculous magic? Then I'd allow it to Wizards.</p></blockquote><p></p>
[QUOTE="Mike Sullivan, post: 1316446, member: 9824"] On the fruit thing. I think that it's relatively clear that allowing an arcane spell which creates food and/or water isn't [i]unbalancing[/i] per se. Relatively few games are going to have extended periods in which the characters really, really [i]need[/i] magical food, and when you think of a Cleric's areas of core competence, I think that "creating food" comes way down the list. Besides which, a reasonably inventive Wizard can use existing spells as a poor man's Create Food: Magic Missile or Sleep are excellent for taking down small game, Detect Poison can tell you whether or not a plant is edible, and Locate Object is hugely useful for foraging. So I don't think that creating a meal-in-an-orange-rind is going to be a big deal for your Wizard's power. Now, I think that there is a [i]flavour[/i] argument for restricting food creation in certain games. Judeo-Christian mythology puts a lot of importance onto food creation -- think manna from heaven during Exodus, or Jesus with the loaves and fishes. Despite the default polytheistic background for D&D, Clerics have been designed to resonate with a very Christian concept of miraculous magic. (Also, there's some Greek backing to the concept of food and water creation as divine magic -- I believe that Athena and Poseidon were competing for the affections of the Athenians, and Athena created an olive tree (food), while Poseidon created a spring (water). But Poseidon's spring welled with salt-water, non-potable, and thus the Athenians rejected him and accepted Athena as their patron goddess.) So what I'd ask myself is whether or not that kind of mythological resonance is important to the atmosphere of my game. Is food creation something that feels divine in my game? Ought it to? Then reserve it for Clerics. Does my game subscribe to a less traditional flavour for miraculous magic? Then I'd allow it to Wizards. [/QUOTE]
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I need some help with New Spells please
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