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i need to kno how to calculate feats/skill points
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<blockquote data-quote="billd91" data-source="post: 1197808" data-attributes="member: 3400"><p>This will definitely take a while, but I would suggest making up the character as a 1st level <whatever> first and then advancing them through their level-gaining career one level at a time. It will help you keep track of how the skill points are spent and give you a lot of practice on the character-leveling rules.</p><p></p><p>Things that will be important: Skill buying is kind of weird for multi-class characters. Their list of class skills is the combined list of all class skills for all of their classes, yet when advancing in one of their classes, they must still pay cross-class penalties for picking up ranks in skills that are not specifically listed as class skills. So, if you're a fighter/wizard and you want to pick up a rank of Know: arcana when you pick up a fighter level, you still must pay 2 skill points to get it instead of 1, even though it is technically a class skill for the character as a whole (and has a max rank of character level +3).</p><p></p><p>Also, increases in intelligence bonus are not retroactive. So if you raise your Int bonus at 10th level by 1, you don't suddenly get a bunch more more skill points to spend for all of the previous levels. If you plan on increasing the character's intelligence, doing the skills one or two levels at a time can be easier for someone not too clear on the rules.</p></blockquote><p></p>
[QUOTE="billd91, post: 1197808, member: 3400"] This will definitely take a while, but I would suggest making up the character as a 1st level <whatever> first and then advancing them through their level-gaining career one level at a time. It will help you keep track of how the skill points are spent and give you a lot of practice on the character-leveling rules. Things that will be important: Skill buying is kind of weird for multi-class characters. Their list of class skills is the combined list of all class skills for all of their classes, yet when advancing in one of their classes, they must still pay cross-class penalties for picking up ranks in skills that are not specifically listed as class skills. So, if you're a fighter/wizard and you want to pick up a rank of Know: arcana when you pick up a fighter level, you still must pay 2 skill points to get it instead of 1, even though it is technically a class skill for the character as a whole (and has a max rank of character level +3). Also, increases in intelligence bonus are not retroactive. So if you raise your Int bonus at 10th level by 1, you don't suddenly get a bunch more more skill points to spend for all of the previous levels. If you plan on increasing the character's intelligence, doing the skills one or two levels at a time can be easier for someone not too clear on the rules. [/QUOTE]
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i need to kno how to calculate feats/skill points
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